Scarlet
Born from sludge, these Pokémon now gather in polluted places and increase the bacteria in their bodies.
Violet
When two of these Pokémon's bodies are combined together, new poisons are created.
Pokédex Data
Classification
Sludge Pokémon
Height
0.9 m (2'11")
Weight
30.0 kg (66.1 lbs)
Abilities
- Stench
- Sticky Hold
- Poison Touch (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 hp
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
7 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
12 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
15 | Sludge | 65 | 100% | 20 | Has a 30% chance to poison the target. | |
18 | Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
21 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
26 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
29 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
32 | Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
37 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
40 | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
43 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
46 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
48 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM06 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM13 Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM17 Confuse Ray | — | 100% | 10 | Confuses the target. | |
TM18 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM29 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM36 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM43 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM45 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM67 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
TM68 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM69 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM73 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM80 Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
TM83 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM92 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
TM102 Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM111 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM114 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM126 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM130 Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM148 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM166 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM174 Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
TM175 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM202 Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
TM214 Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |
TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
Shadow Punch | 60 | — | 20 | Never misses. | |
Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
Spit Up | — | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |
Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
Base Stats
Hp
80
Attack
80
Defense
50
Sp. Atk
40
Sp. Def
50
Speed
25
Total
325
Type Defenses
(vs. Gen 6+ rules)