
No entry available for this game era.
Pokédex Data
Classification
Candle Pokémon
Height
0.3 m (0'12")
Weight
3.1 kg (6.8 lbs)
Abilities
- Flash Fire
- Flame Body
- Infiltrator (Hidden)
Training
EV Yield
+1 Sp. Atk
Catch Rate
190
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
4 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
8 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |
12 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
16 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
20 | Will O Wisp | — | 85% | 15 | Burns the target. | |
24 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
28 | Night Shade | — | 100% | 15 | Inflicts damage equal to the user's level. | |
32 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
36 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
40 | Inferno | 100 | 50% | 5 | Has a 100% chance to burn the target. | |
44 | Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
48 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
52 | Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
56 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM17 Confuse Ray | — | 100% | 10 | Confuses the target. | |
TM18 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM29 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM38 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
TM42 Night Shade | — | 100% | 15 | Inflicts damage equal to the user's level. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM87 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM92 Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM107 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM109 Trick | — | 100% | 10 | User and target swap items. | |
TM114 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM118 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM120 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM129 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM157 Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM161 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
TM165 Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM174 Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
TM177 Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
TM195 Burning Jealousy | 70 | 100% | 5 | Inflicts regular damage with no additional effect. | |
TM198 Poltergeist | 110 | 90% | 5 | Inflicts regular damage with no additional effect. | |
TM202 Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
TM203 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM207 Temper Flare | 75 | 100% | 10 | No effect description available. | |
TM219 Skitter Smack | 70 | 90% | 10 | Inflicts regular damage with no additional effect. | |
TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
Clear Smog | 50 | — | 15 | Removes all of the target's stat modifiers. | |
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
Power Split | — | — | 10 | Averages Attack and Special Attack with the target. |
Base Stats
Hp
50
Attack
30
Defense
55
Sp. Atk
65
Sp. Def
55
Speed
20
Total
275
Type Defenses
(vs. Gen 6+ rules)