Lampent
No entry available for this game era.

Evolution Chain

litwick
Litwick
Level 41
lampent
Lampent
dusk-stone dusk stone
chandelure
Chandelure

Pokédex Data

Classification Lamp Pokémon
Height 0.6 m (1'12")
Weight 13.0 kg (28.7 lbs)
Abilities

Training

EV Yield +2 Sp. Atk
Catch Rate 90
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Ember
40 100% 25 Has a 10% chance to burn the target.
1 Minimize
10 Raises the user's evasion by two stages.
1 Smog
30 70% 20 Has a 40% chance to poison the target.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
12 Confuse Ray
100% 10 Confuses the target.
16 Hex
65 100% 10 Has double power if the target has a major status ailment.
20 Will O Wisp
85% 15 Burns the target.
24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
28 Night Shade
100% 15 Inflicts damage equal to the user's level.
32 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
36 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
40 Inferno
100 50% 5 Has a 100% chance to burn the target.
46 Imprison
10 Prevents the target from using any moves that the user also knows.
52 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
58 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
64 Memento
100% 10 Lowers the target's Attack and Special Attack by two stages. User faints.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM17 Confuse Ray
100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM38 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user's Speed by one stage.
TM42 Night Shade
100% 15 Inflicts damage equal to the user's level.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM92 Imprison
10 Prevents the target from using any moves that the user also knows.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107 Will O Wisp
85% 15 Burns the target.
TM109 Trick
100% 10 User and target swap items.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM118 Heat Wave
95 90% 10 Has a 10% chance to burn the target.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM157 Overheat
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM161 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM165 Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM174 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM195 Burning Jealousy
70 100% 5 Inflicts regular damage with no additional effect.
TM198 Poltergeist
110 90% 5 Inflicts regular damage with no additional effect.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM202 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM207 Temper Flare
75 100% 10 No effect description available.
TM219 Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Acid Armor
20 Raises the user's Defense by two stages.
Clear Smog
50 15 Removes all of the target's stat modifiers.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Power Split
10 Averages Attack and Special Attack with the target.

Base Stats

Hp 60
Attack 40
Defense 60
Sp. Atk 95
Sp. Def 60
Speed 55
Total 370

Type Defenses

(vs. Gen 6+ rules)

0x
0.5x
2x
0.5x
0.5x
0x
0.5x
2x
0.25x
2x
2x
2x
0.5x
0.5x