Petilil
No entry available for this game era.

Evolution Chain

petilil
Petilil
sun-stone sun stone
lilligant
Lilligant

Pokédex Data

Classification Bulb Pokémon
Height 0.5 m (1'08")
Weight 6.6 kg (14.6 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 Sp. Atk
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Plant

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Absorb
20 100% 25 Drains half the damage inflicted to heal the user.
1 Growth
20 Raises the user's Attack and Special Attack by one stage.
3 Helping Hand
20 Ally's next move inflicts half more damage.
6 Stun Spore
75% 30 Paralyzes the target.
9 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
12 Charm
100% 20 Lowers the target's Attack by two stages.
15 Magical Leaf
60 20 Never misses.
18 Sleep Powder
75% 15 Puts the target to sleep.
21 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
24 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
27 After You
15 Makes the target act next this turn.
30 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
33 Synthesis
5 Heals the user by half its max HP. Affected by weather.
36 Sunny Day
5 Changes the weather to sunny for five turns.
39 Entrainment
100% 15 Copies the user's ability onto the target.
42 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM33 Magical Leaf
60 20 Never misses.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM122 Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM131 Pollen Puff
90 100% 15 Damages opponents, but heals allies for 50% of their max HP.
TM159 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM194 Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Healing Wish
10 User faints. Its replacement has its HP fully restored and any major status effect removed.
Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
Sweet Scent
100% 20 Lowers the target's evasion by one stage.
Worry Seed
100% 10 Changes the target's ability to Insomnia.

Base Stats

Hp 45
Attack 35
Defense 50
Sp. Atk 70
Sp. Def 50
Speed 30
Total 280

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x