No entry available for this game era.

Pokédex Data

Classification Plasma Pokémon
Height 0.3 m (0'12")
Weight 0.3 kg (0.7 lbs)
Abilities

Training

EV Yield +1 Sp. Atk
+1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Genderless
Egg Groups Indeterminate

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Double Team
15 Raises the user's evasion by one stage.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
5 Thunder Shock
40 100% 30 Has a 10% chance to paralyze the target.
10 Confuse Ray
100% 10 Confuses the target.
15 Charge
20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
20 Electro Ball
100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
25 Thunder Wave
90% 20 Paralyzes the target.
30 Shock Wave
60 20 Never misses.
35 Hex
65 100% 10 Has double power if the target has a major status ailment.
40 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
45 Trick
100% 10 User and target swap items.
50 Discharge
80 100% 15 Has a 30% chance to paralyze the target.
55 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM17 Confuse Ray
100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM23 Charge Beam
50 90% 10 Has a 70% chance to raise the user's Special Attack by one stage.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM32 Swift
60 20 Never misses.
TM41 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TM42 Night Shade
100% 15 Inflicts damage equal to the user's level.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM48 Volt Switch
70 100% 20 User must switch out after attacking.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM72 Electro Ball
100% 10 Power is higher when the user has greater Speed than the target, up to a maximum of 150.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM82 Thunder Wave
90% 20 Paralyzes the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM96 Eerie Impulse
100% 15 Lowers the target's Special Attack by two stages.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107 Will O Wisp
85% 15 Burns the target.
TM109 Trick
100% 10 User and target swap items.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM136 Electric Terrain
10 For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power.
TM140 Nasty Plot
20 Raises the user's Special Attack by two stages.
TM166 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM173 Charge
20 Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM191 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
TM198 Poltergeist
110 90% 5 Inflicts regular damage with no additional effect.
TM202 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
TM211 Electroweb
55 95% 15 Lowers the target's Speed by one stage.

Base Stats

Hp 50
Attack 50
Defense 77
Sp. Atk 95
Sp. Def 77
Speed 91
Total 440

Type Defenses

(vs. Gen 6+ rules)

0x
0.5x
0x
0.5x
2x
0.5x
0.5x
2x
2x
0.5x