Scarlet
It is said that a dog Pokémon that died in the wild without ever interacting with a human was reborn as this Pokémon.
Violet
This friendly Pokémon doesn’t like being alone. Pay it even the slightest bit of attention, and it will follow you forever.
Pokédex & Training Data
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 3 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
| 6 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 6 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 9 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 12 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 16 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| 24 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| 28 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 32 | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target’s Attack by one stage. | |
| 37 | Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| 41 | Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
| 46 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 52 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM02 Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| TM05 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM06 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM08 Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| TM09 Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
| TM10 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| TM17 Confuse Ray | — | 100% | 10 | Confuses the target. | |
| TM18 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM28 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM29 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
| TM30 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM35 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM42 Night Shade | — | 100% | 15 | Inflicts damage equal to the user’s level. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM51 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM63 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM84 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user’s last move failed. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM109 Trick | — | 100% | 10 | User and target swap items. | |
| TM114 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TM127 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target’s Attack by one stage. | |
| TM130 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM151 Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM172 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM191 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| TM198 Poltergeist | 110 | 90% | 5 | Inflicts regular damage with no additional effect. | |
| TM202 Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM205 Endeavor | — | 100% | 5 | Lowers the target’s HP to equal the user’s. |
Egg Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Disable | — | 100% | 20 | Disables the target’s last used move for 1-8 turns. | |
| Howl | — | — | 40 | Raises the user’s Attack by one stage. | |
| Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. | |
| Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| Yawn | — | — | 10 | Target sleeps at the end of the next turn. |
Base Stats
Hp
50
Attack
61
Defense
60
Sp. Atk
30
Sp. Def
55
Speed
34
Total
290
Type Defenses
(vs. Gen 6+ rules)