Leafeon
No entry available for this game era.

Evolution Chain

eevee
Eevee
water-stone water stone
vaporeon
Vaporeon
thunder-stone thunder stone
jolteon
Jolteon
fire-stone fire stone
flareon
Flareon
😊
High Friendship
at day
espeon
Espeon
😊
High Friendship
at night
umbreon
Umbreon
at eterna forest
leafeon
Leafeon
at sinnoh route 217
glaceon
Glaceon
😊
High Affection
sylveon
Sylveon

Pokédex Data

Classification Verdant Pokémon
Height 1.0 m (3'03")
Weight 25.5 kg (56.2 lbs)
Abilities

Training

EV Yield +2 defense
Catch Rate 45
Base Friendship 35
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
1 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Growl
100% 40 Lowers the target's Attack by one stage.
1 Swift
60 20 Never misses.
1 Charm
100% 20 Lowers the target's Attack by two stages.
1 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
1 Helping Hand
20 Ally's next move inflicts half more damage.
1 Covet
60 100% 25 Takes the target's item.
1 Copycat
20 Uses the target's last used move.
5 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
10 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Baby Doll Eyes
100% 30 Lowers the target's Attack by one stage.
20 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
25 Magical Leaf
60 20 Never misses.
30 Synthesis
5 Heals the user by half its max HP. Affected by weather.
35 Sunny Day
5 Changes the weather to sunny for five turns.
40 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
45 Swords Dance
20 Raises the user's Attack by two stages.
50 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
55 Last Resort
140 100% 5 Can only be used after all of the user's other moves have been used.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
100% 20 Lowers the target's Attack by two stages.
TM03 Fake Tears
100% 20 Lowers the target's Special Defense by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 20 Never misses.
TM32 Swift
60 20 Never misses.
TM33 Magical Leaf
60 20 Never misses.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM41 Stored Power
20 100% 10 Power is higher the more the user's stats have been raised, to a maximum of 31×.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM88 Swords Dance
20 Raises the user's Attack by two stages.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM129 Calm Mind
20 Raises the user's Special Attack and Special Defense by one stage.
TM130 Helping Hand
20 Ally's next move inflicts half more damage.
TM132 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM159 Leaf Storm
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM190 Solar Blade
125 100% 10 Requires a turn to charge before attacking.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM194 Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM227 Alluring Voice
80 100% 10 No effect description available.

Base Stats

Hp 65
Attack 110
Defense 130
Sp. Atk 60
Sp. Def 65
Speed 95
Total 525

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x