Leafeon
No entry available for this game era.

Evolution Chain

eevee
Eevee
😊
High Friendship
at day
espeon
Espeon
😊
High Friendship
at night
umbreon
Umbreon
at eterna forest
leafeon
Leafeon
at sinnoh route 217
glaceon
Glaceon
😊
High Affection
sylveon
Sylveon

Pokédex & Training Data

Classification Verdant Pokémon
Height 1.0 m (3'03")
Weight 25.5 kg (56.2 lbs)
Abilities
EV Yield +2 defense
Catch Rate 45
Base Friendship 35
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Sinnoh (Plat.) #169
Unova (B2/W2) #097
Kalos (Coastal) #083
Alola (S/M) #129
Alola (US/UM) #159
Galar (Sw/Sh) #202
Hisui #031
Paldea (S/V) #185
National #470
Crown Tundra #081

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
1 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
1 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
1 Bite
60 100% 25 Has a 30% chance to make the target flinch.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Swift
60 — 20 Never misses.
1 Charm
— 100% 20 Lowers the target’s Attack by two stages.
1 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
1 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
1 Covet
60 100% 25 Takes the target’s item.
1 Copycat
— — 20 Uses the target’s last used move.
5 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
10 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
15 Baby Doll Eyes
— 100% 30 Lowers the target’s Attack by one stage.
20 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
25 Magical Leaf
60 — 20 Never misses.
30 Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
35 Sunny Day
— — 5 Changes the weather to sunny for five turns.
40 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
45 Swords Dance
— — 20 Raises the user’s Attack by two stages.
50 Leaf Blade
90 100% 15 Has an increased chance for a critical hit.
55 Last Resort
140 100% 5 Can only be used after all of the user’s other moves have been used.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
— 100% 20 Lowers the target’s Attack by two stages.
TM03 Fake Tears
— 100% 20 Lowers the target’s Special Defense by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM27 Aerial Ace
60 — 20 Never misses.
TM32 Swift
60 — 20 Never misses.
TM33 Magical Leaf
60 — 20 Never misses.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM41 Stored Power
20 100% 10 Power is higher the more the user’s stats have been raised, to a maximum of 31×.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM81 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM88 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM105 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM129 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM132 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM159 Leaf Storm
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM190 Solar Blade
125 100% 10 Requires a turn to charge before attacking.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
TM194 Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM224 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM227 Alluring Voice
80 100% 10 No effect description available.

Base Stats

Hp 65
Attack 110
Defense 130
Sp. Atk 60
Sp. Def 65
Speed 95
Total 525

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.5x
0.5x
2x
2x
0.5x
2x
2x