Bruxish
No entry available for this game era.

Pokédex & Training Data

Classification Gnash Teeth Pokémon
Height 0.9 m (2'11")
Weight 19.0 kg (41.9 lbs)
Abilities
EV Yield +2 attack
Catch Rate 80
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water2

Pokédex Numbers

Alola (S/M) #243
Alola (US/UM) #320
Paldea (S/V) #335
National #779
Blueberry #055

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
4 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
9 Confusion
50 100% 25 Has a 10% chance to confuse the target.
12 Bite
60 100% 25 Has a 30% chance to make the target flinch.
17 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
20 Disable
— 100% 20 Disables the target’s last used move for 1-8 turns.
25 Psyshock
80 100% 10 Inflicts damage based on the target’s Defense, not Special Defense.
28 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
33 Aqua Tail
90 90% 10 Inflicts regular damage with no additional effect.
36 Screech
— 85% 40 Lowers the target’s Defense by two stages.
41 Psychic Fangs
85 100% 10 Destroys Reflect and Light Screen.
44 Wave Crash
120 100% 10 No effect description available.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
— — 30 Raises the user’s Speed by two stages.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM10 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM54 Psyshock
80 100% 10 Inflicts damage based on the target’s Defense, not Special Defense.
TM63 Psychic Fangs
85 100% 10 Destroys Reflect and Light Screen.
TM64 Bulk Up
— — 20 Raises the user’s Attack and Defense by one stage.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74 Reflect
— — 20 Reduces damage from physical attacks by half.
TM75 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM87 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM88 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM129 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM138 Psychic Terrain
— — 10 Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM161 Trick Room
— — 5 For five turns, slower Pokémon will act before faster Pokémon.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM183 Super Fang
— 90% 10 Inflicts damage equal to half the target’s HP.
TM196 Flip Turn
60 100% 20 Inflicts regular damage with no additional effect.
TM202 Pain Split
— — 20 Sets the user’s and targets’s HP to the average of their current HP.
TM208 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM218 Expanding Force
80 100% 10 Inflicts regular damage with no additional effect.
TM228 Psychic Noise
75 100% 10 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
Poison Fang
50 100% 15 Has a 50% chance to badly poison the target.
Super Fang
— 90% 10 Inflicts damage equal to half the target’s HP.
Water Pulse
60 100% 20 Has a 20% chance to confuse the target.

Base Stats

Hp 68
Attack 105
Defense 70
Sp. Atk 70
Sp. Def 70
Speed 92
Total 475

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
2x
0.5x
0.5x
0.5x
2x
2x
2x
0.5x