Azurill
No entry available for this game era.

Evolution Chain

azurill
Azurill
😊
High Friendship
marill
Marill
Level 18
azumarill
Azumarill

Pokédex & Training Data

Classification Polka Dot Pokémon
Height 0.2 m (0'08")
Weight 2.0 kg (4.4 lbs)
Abilities
EV Yield +1 hp
Catch Rate 150
Base Friendship 70
Growth Rate fast
Gender Ratio
♂ ♀
Egg Groups This Pokemon Cannot Breed

Pokédex Numbers

Hoenn (R/S/E) #054
Sinnoh (D/P) #124
Sinnoh (Plat.) #124
Unova (B2/W2) #030
Kalos (Central) #041
Hoenn (OR/AS) #055
Paldea (S/V) #046
National #298
Isle of Armor #139

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tail Whip
— 100% 30 Lowers the target’s Defense by one stage.
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
1 Splash
— — 40 Does nothing.
3 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
6 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
9 Charm
— 100% 20 Lowers the target’s Attack by two stages.
12 Slam
80 75% 20 Inflicts regular damage with no additional effect.
15 Bounce
85 85% 5 User bounces high into the air, dodging all attacks, and hits next turn.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM02 Charm
— 100% 20 Lowers the target’s Attack by two stages.
TM03 Fake Tears
— 100% 20 Lowers the target’s Special Defense by two stages.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM37 Draining Kiss
50 100% 10 Drains 75% of the damage inflicted to heal the user.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM75 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM122 Encore
— 100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM171 Tera Blast
80 100% 10 No effect description available.
TM227 Alluring Voice
80 100% 10 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
Belly Drum
— — 10 User pays half its max HP to max out its Attack.
Copycat
— — 20 Uses the target’s last used move.
Perish Song
— — 5 User and target both faint after three turns.
Present
— 90% 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Sing
— 55% 15 Puts the target to sleep.
Soak
— 100% 20 Changes the target’s type to Water.
Supersonic
— 55% 20 Confuses the target.
Tickle
— 100% 20 Lowers the target’s Attack and Defense by one stage.

Base Stats

Hp 50
Attack 20
Defense 40
Sp. Atk 20
Sp. Def 40
Speed 20
Total 190

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0x
0x
0.5x
2x