Roserade
Diamond

It attracts prey with a sweet aroma, then downs it with thorny whips hidden in its arms.

Pearl

With the movements of a dancer, it strikes with whips that are densely lined with poison thorns.

Platinum

Each of its hands contains different toxins, but both hands can jab with near-fatal power.

Heartgold/Soulsilver

Its sweet aroma attracts prey. Then it spews poison. The more toxic it is, the sweeter its aroma.

Evolution Chain

budew
Budew
😊
High Friendship
at day
roselia
Roselia
roserade
Roserade

Pokédex & Training Data

Classification Bouquet Pokémon
Height 0.9 m (2'11")
Weight 14.5 kg (32.0 lbs)
EV Yield +3 Sp. Atk
Catch Rate 75
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Fairy, Plant

Pokédex Numbers

Sinnoh (D/P) #027
Sinnoh (Plat.) #027
Unova (B2/W2) #135
Kalos (Central) #073
Hoenn (OR/AS) #099
Galar (Sw/Sh) #061
Hisui #091
National #407

Held Items

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
1 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
1 Magical Leaf
60 — 20 Never misses.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
1 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
1 Magical Leaf
60 — 20 Never misses.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 Mega Drain
40 100% 15 Drains half the damage inflicted to heal the user.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
1 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather’s type.
1 Magical Leaf
60 — 20 Never misses.

TM/HM Moves

Diamond/PearlPlatinumHeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM09 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM53 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM58 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM77 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM78 Captivate
— 100% 20 Lowers the target’s Special Attack by two stages if it’s the opposite gender.
TM82 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Natural Gift
— 100% 15 Power and type depend on the held berry.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Swift
60 — 20 Never misses.
Synthesis
— — 5 Heals the user by half its max HP. Affected by weather.
Worry Seed
— 100% 10 Changes the target’s ability to Insomnia.

Base Stats

Hp 60
Attack 70
Defense 65
Sp. Atk 125
Sp. Def 105
Speed 90
Total 515

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
0.25x
0.5x
2x
0.5x
2x
2x
0.5x