Diamond
Over the winter, it closes its bud and endures the cold. In spring, the bud opens and releases pollen.
Pearl
It lives alongside clear ponds. It scatters pollen that induces harsh sneezing and runny noses.
Platinum
Sensitive to changing temperature, the bud is said to bloom when it feels the sun’s warm touch.
Heartgold/Soulsilver
When it feels the sun’s warm touch, it opens its bud to release pollen. It lives alongside clear pools.
Evolution Chain
Pokédex & Training Data
Classification
Bud Pokémon
Height
0.2 m (0'08")
Weight
1.2 kg (2.6 lbs)
Abilities
EV Yield
+1 Sp. Atk
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
This Pokemon Cannot Breed
Pokédex Numbers
Sinnoh (D/P)
#025
Sinnoh (Plat.)
#025
Unova (B2/W2)
#133
Kalos (Central)
#071
Hoenn (OR/AS)
#097
Galar (Sw/Sh)
#059
Hisui
#089
National
#406
Held Items
Poison Barb
5%
Game Locations
Eterna Forest Area
Great Marsh Area 1
Great Marsh Area 2
Great Marsh Area 3
Great Marsh Area 4
Great Marsh Area 5
Great Marsh Area 6
Ilex Forest Area
Sinnoh Route 204 North Towards Floaroma Town
Sinnoh Route 204 South Towards Jubilife City
Sinnoh Route 205 East Towards Eterna City
Sinnoh Route 208 Area
Sinnoh Route 212 North Towards Hearthome City
Viridian Forest Area
Learned Moves
Level Up Moves
Diamond/Pearl
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 4 | Growth | — | — | 20 | Raises the user’s Attack and Special Attack by one stage. | |
| 7 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 10 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 16 | Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
Platinum
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 4 | Growth | — | — | 20 | Raises the user’s Attack and Special Attack by one stage. | |
| 7 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 10 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 16 | Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
HeartGold/SoulSilver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 4 | Growth | — | — | 20 | Raises the user’s Attack and Special Attack by one stage. | |
| 7 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| 10 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 16 | Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM58 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM70 Flash | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| TM75 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM77 Psych Up | — | — | 10 | Discards the user’s stat changes and copies the target’s. | |
| TM78 Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
| TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. | |
| Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. | |
| Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
Egg Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Cotton Spore | — | 100% | 40 | Lowers the target’s Speed by two stages. | |
| Extrasensory | 80 | 100% | 20 | Has a 10% chance to make the target flinch. | |
| Leaf Storm | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Mind Reader | — | — | 5 | Ensures that the user’s next move will hit the target. | |
| Pin Missile | 25 | 95% | 20 | Hits 2-5 times in one turn. | |
| Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
| Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
| Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. |
Base Stats
Hp
40
Attack
30
Defense
35
Sp. Atk
50
Sp. Def
70
Speed
55
Total
280
Type Defenses
(vs. Gen 6+ rules)