Diamond/PearlPlatinum
Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients.
Heartgold
An examination of its cells revealed the presence of a gene not found in HORSEA. It became a hot topic.
Soulsilver
Its fin-tips leak poison. Its fins and bones are highly valued as ingredients in herbal medicine.
Evolution Chain
Pokédex & Training Data
Classification
Dragon Pokémon
Height
1.2 m (3'11")
Weight
25.0 kg (55.1 lbs)
Abilities
EV Yield
+1 defense
+1 Sp. Atk
+1 Sp. Atk
Catch Rate
75
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Pokédex Numbers
Kanto (R/B/Y)
#117
Johto (G/S/C)
#187
Hoenn (R/S/E)
#185
Johto (HG/SS)
#191
Kalos (Coastal)
#040
Hoenn (OR/AS)
#194
National
#117
Isle of Armor
#199
Blueberry
#053
Held Items
Dragon Scale
5%
Game Locations
Seafoam Islands B4f
Sinnoh Sea Route 226 Area
Whirl Islands 1f
Whirl Islands B2f
Learned Moves
Level Up Moves
Diamond/Pearl
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 4 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 8 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 11 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 14 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 18 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 23 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 30 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 48 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 57 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
Platinum
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 4 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 8 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 11 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 14 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 18 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 23 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 30 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 48 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 57 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
HeartGold/SoulSilver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 1 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 4 | Smokescreen | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| 8 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 11 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 14 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 18 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| 23 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 26 | Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. | |
| 30 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| 40 | Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| 48 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 57 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Diamond/PearlPlatinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM55 Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| TM58 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM59 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM78 Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM91 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
| HM05 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| HM07 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM03 Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM55 Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| TM58 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM59 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM78 Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM91 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. |
Tutor Moves
Platinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. | |
| Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. | |
| Twister | 40 | 100% | 20 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
55
Attack
65
Defense
95
Sp. Atk
95
Sp. Def
45
Speed
85
Total
440
Type Defenses
(vs. Gen 6+ rules)