
Ruby
MANECTRIC is constantly discharging electricity from its mane. The sparks sometimes ignite forest fires. When it enters a battle, this POKéMON creates thunderclouds.
Sapphire
MANECTRIC discharges strong electricity from its mane. The mane is used for collecting electricity in the atmosphere. This POKéMON creates thunderclouds above its head.
Emerald
Because lightning falls in their vicinities, MANECTRIC were thought to have been born from lightning. In battle, they create thunderclouds.
Firered/Leafgreen
It rarely appears before people. It is said to nest where lightning has fallen.
Pokédex Data
Classification
Discharge Pokémon
Height
1.5 m (4'11")
Weight
40.2 kg (88.6 lbs)
Abilities
Game Locations
- Hoenn Route 118 Area
Training
EV Yield
+2 speed
Catch Rate
45
Base Friendship
70
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
1 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
4 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
17 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
20 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
31 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
39 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
45 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
53 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
1 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
4 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
17 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
20 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
31 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
39 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
45 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
53 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
1 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
4 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
9 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
12 | Howl | — | — | 40 | Raises the user's Attack by one stage. | |
17 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
20 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
25 | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
31 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
39 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
45 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
53 | Charge | — | — | 20 | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Shock Wave | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swift | 60 | — | 20 | Never misses. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Thunder Wave | — | 90% | 20 | Paralyzes the target. |
Base Stats
Hp
70
Attack
75
Defense
60
Sp. Atk
105
Sp. Def
60
Speed
105
Total
475
Type Defenses
(vs. Gen 6+ rules)