
Emerald
It has the habit of challenging others without hesitation to tests of strength. It’s been known to stand on train tracks and stop trains using forearm thrusts.
Ruby
HARIYAMA practices its straight-arm slaps in any number of locations. One hit of this POKéMON’s powerful, openhanded, straight-arm punches could snap a telephone pole in two.
Sapphire
HARIYAMA’s thick body may appear fat, but it is actually a hunk of solid muscle. If this POKéMON bears down and tightens all its muscles, its body becomes as hard as a rock.
Firered/Leafgreen
It stomps on the ground to build power. It can send a 10-ton truck flying with a straight-arm punch.
Pokédex Data
Classification
Arm Thrust Pokémon
Height
2.3 m (7'07")
Weight
253.8 kg (559.5 lbs)
Held Items
Kings Rock
5%
Game Locations
- Hoenn Victory Road 1f
- Hoenn Victory Road B1f
Training
EV Yield
+2 hp
Catch Rate
200
Base Friendship
70
Growth Rate
fast then very slow
Gender Ratio
♂
♀
Egg Groups
Humanshape
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
1 | Arm Thrust | 15 | 100% | 20 | Hits 2-5 times in one turn. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
10 | Arm Thrust | 15 | 100% | 20 | Hits 2-5 times in one turn. | |
13 | Vital Throw | 70 | — | 10 | Never misses. | |
19 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
22 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
29 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
33 | Smelling Salts | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | |
40 | Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
44 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
51 | Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
55 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
1 | Arm Thrust | 15 | 100% | 20 | Hits 2-5 times in one turn. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
10 | Arm Thrust | 15 | 100% | 20 | Hits 2-5 times in one turn. | |
13 | Vital Throw | 70 | — | 10 | Never misses. | |
19 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
22 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
29 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
33 | Smelling Salts | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | |
40 | Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
44 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
51 | Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
55 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
1 | Arm Thrust | 15 | 100% | 20 | Hits 2-5 times in one turn. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
10 | Arm Thrust | 15 | 100% | 20 | Hits 2-5 times in one turn. | |
13 | Vital Throw | 70 | — | 10 | Never misses. | |
19 | Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
22 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
29 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |
33 | Smelling Salts | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | |
40 | Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
44 | Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
51 | Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
55 | Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM03 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM01 Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM08 Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
Seismic Toss | — | 100% | 20 | Inflicts damage equal to the user's level. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Base Stats
Hp
144
Attack
120
Defense
60
Sp. Atk
40
Sp. Def
60
Speed
50
Total
474
Type Defenses
(vs. Gen 6+ rules)