Stantler
Ruby/Sapphire

STANTLER’s magnificent antlers were traded at high prices as works of art. As a result, this POKéMON was hunted close to extinction by those who were after the priceless antlers.

Emerald

STANTLER’s magnificent antlers were once traded at high prices as works of art. As a result, this POKéMON was hunted close to extinction.

Firered

Those who stare at its antlers will gradually lose control of their senses and be unable to stand.

Leafgreen

Its curved antlers subtly change the flow of air to create a strange space where reality is distorted.

Pokédex & Training Data

Classification Big Horn Pokémon
Height 1.4 m (4'07")
Weight 71.2 kg (157.0 lbs)
Abilities
EV Yield +1 attack
Catch Rate 45
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Johto (G/S/C) #129
Johto (HG/SS) #131
Hisui #049
Paldea (S/V) #204
National #234
Kitakami #053

Game Locations

Hoenn Altering Cave H
Hoenn Safari Zone Expansion South
Kanto Altering Cave H

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
7 Leer
— 100% 30 Lowers the target’s Defense by one stage.
13 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
19 Hypnosis
— 60% 20 Puts the target to sleep.
25 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
31 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
37 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
43 Confuse Ray
— 100% 10 Confuses the target.
49 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
7 Leer
— 100% 30 Lowers the target’s Defense by one stage.
13 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
19 Hypnosis
— 60% 20 Puts the target to sleep.
25 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
31 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
37 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
43 Confuse Ray
— 100% 10 Confuses the target.
49 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
7 Leer
— 100% 30 Lowers the target’s Defense by one stage.
11 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
17 Hypnosis
— 60% 20 Puts the target to sleep.
21 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
27 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
31 Role Play
— — 10 Copies the target’s ability.
37 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
41 Confuse Ray
— 100% 10 Confuses the target.
47 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM04 Calm Mind
— — 20 Raises the user’s Special Attack and Special Defense by one stage.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM16 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM34 Shock Wave
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Skill Swap
— — 10 User and target swap abilities.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Mimic
— — 10 Copies the target’s last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
Thunder Wave
— 90% 20 Paralyzes the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
— 90% 20 Paralyzes the target.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Bite
60 100% 25 Has a 30% chance to make the target flinch.
Disable
— 100% 20 Disables the target’s last used move for 1-8 turns.
Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
Spite
— 100% 10 Lowers the PP of the target’s last used move by 4.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.

Base Stats

Hp 73
Attack 95
Defense 62
Sp. Atk 85
Sp. Def 65
Speed 85
Total 465

Type Defenses

(vs. Gen 6+ rules)

2x
0x