Omanyte
Ruby/Sapphire

OMANYTE is one of the ancient and long- since-extinct POKéMON that have been regenerated from fossils by people. If attacked by an enemy, it withdraws itself inside its hard shell.

Emerald

One of the ancient and long-since-extinct POKéMON that have been regenerated from fossils by humans. If attacked, it withdraws into its hard shell.

Firered

A prehistoric POKéMON that lived in the primordial sea, it swims by twisting its 10 tentacles about.

Leafgreen

Although long extinct, in rare cases, it can be genetically regenerated from fossils.

Evolution Chain

omanyte
Omanyte
Level 40
omastar
Omastar

Pokédex Data

Classification Spiral Pokémon
Height 0.4 m (1'04")
Weight 7.5 kg (16.5 lbs)

Game Locations

  • Cinnabar Island Cinnabar Lab

Training

EV Yield +1 defense
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Water1, Water3

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Withdraw
40 Raises the user's Defense by one stage.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
13 Bite
60 100% 25 Has a 30% chance to make the target flinch.
19 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
25 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
31 Leer
100% 30 Lowers the target's Defense by one stage.
37 Protect
10 Prevents any moves from hitting the user this turn.
43 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
49 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
55 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Withdraw
40 Raises the user's Defense by one stage.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
13 Bite
60 100% 25 Has a 30% chance to make the target flinch.
19 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
25 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
31 Leer
100% 30 Lowers the target's Defense by one stage.
37 Protect
10 Prevents any moves from hitting the user this turn.
43 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
49 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
55 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Withdraw
40 Raises the user's Defense by one stage.
1 Constrict
10 100% 35 Has a 10% chance to lower the target's Speed by one stage.
13 Bite
60 100% 25 Has a 30% chance to make the target flinch.
19 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
25 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
31 Leer
100% 30 Lowers the target's Defense by one stage.
37 Protect
10 Prevents any moves from hitting the user this turn.
43 Tickle
100% 20 Lowers the target's Attack and Defense by one stage.
49 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
55 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM03 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
HM06 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
HM07 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
HM08 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM03 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
10 Prevents the user's HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Mimic
10 Copies the target's last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
10 Copies the target's last used move.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
Bubble Beam
65 100% 20 Has a 10% chance to lower the target's Speed by one stage.
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
Slam
80 75% 20 Inflicts regular damage with no additional effect.
Spikes
20 Scatters Spikes, hurting opposing Pokémon that switch in.
Supersonic
55% 20 Confuses the target.

Base Stats

Hp 35
Attack 40
Defense 100
Sp. Atk 90
Sp. Def 55
Speed 35
Total 355

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.25x
4x
2x
0.5x
2x
0.5x
2x
0.5x