Gold
What appears to be drool is actually sweet honey. It is very sticky and clings stubbornly if touched.
Silver
It secretes a sticky, drool-like honey. Although sweet, it smells too repulsive to get very close.
Crystal
The smell from its drool-like syrup and the pollen on its petals is so bad, it may make opponents faint.
Evolution Chain
Pokédex & Training Data
Classification
Weed Pokémon
Height
0.8 m (2'07")
Weight
8.6 kg (19.0 lbs)
Abilities
N/A in Gen II
EV Yield
+2 Sp. Atk
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Pokédex Numbers
Kanto (R/B/Y)
#044
Johto (G/S/C)
#084
Hoenn (R/S/E)
#089
Johto (HG/SS)
#084
Kalos (Central)
#106
Hoenn (OR/AS)
#092
Galar (Sw/Sh)
#056
National
#044
Blueberry
#063
Held Items
None in this generation.
Game Locations
Kanto Route 24 Area
Kanto Route 5 Area
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 1 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 1 | Sweet Scent | — | 100% | 20 | Lowers the target’s evasion by one stage. | |
| 7 | Sweet Scent | — | 100% | 20 | Lowers the target’s evasion by one stage. | |
| 14 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 16 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 18 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 24 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 35 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 44 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 1 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 1 | Sweet Scent | — | 100% | 20 | Lowers the target’s evasion by one stage. | |
| 7 | Sweet Scent | — | 100% | 20 | Lowers the target’s evasion by one stage. | |
| 14 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 16 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 18 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 24 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| 35 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 44 | Petal Dance | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM05 Flash | — | 100% | 20 | Lowers the target’s accuracy by one stage. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM12 Sweet Scent | — | 100% | 20 | Lowers the target’s evasion by one stage. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
Base Stats
Hp
60
Attack
65
Defense
70
Sp. Atk
85
Sp. Def
75
Speed
40
Total
395
Type Defenses
(vs. Gen 6+ rules)