Gold
It raises its big ears to check its surroundings. If it senses any thing, it attacks immediately.
Silver
Quick to anger, it stabs enemies with its horn to inject a powerful poison when it becomes agitated.
Crystal
It is easily agitated and uses its horn for offense as soon as it notices an attacker.
Evolution Chain
Pokédex & Training Data
Classification
Poison Pin Pokémon
Height
0.9 m (2'11")
Weight
19.5 kg (43.0 lbs)
Abilities
N/A in Gen II
EV Yield
+2 attack
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Pokédex Numbers
Kanto (R/B/Y)
#033
Johto (G/S/C)
#099
Johto (HG/SS)
#099
Kalos (Coastal)
#108
National
#033
Crown Tundra
#069
Game Locations
Kanto Route 13 Area
Kanto Route 14 Area
Kanto Route 15 Area
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 8 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 12 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
| 19 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| 27 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 36 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 46 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 8 | Horn Attack | 65 | 100% | 25 | Inflicts regular damage with no additional effect. | |
| 12 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
| 19 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |
| 27 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 36 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 46 | Horn Drill | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM23 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM40 Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. |
Tutor Moves
Crystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
| Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
Base Stats
Hp
61
Attack
72
Defense
57
Sp. Atk
55
Sp. Def
55
Speed
65
Total
365
Type Defenses
(vs. Gen 6+ rules)