
Gold
Although it looks frightening, it is actually kind and affectionate. It is very popular among women.
Silver
It has an active, playful nature. Many women like to frolic with it because of its af fectionate ways.
Crystal
In truth, it is a cowardly POKéMON. It growls eagerly in order to hide its fear from its opponent.
Pokédex Data
Classification
Fairy Pokémon
Height
0.6 m (1'12")
Weight
7.8 kg (17.2 lbs)
Abilities
N/A in Gen II
Game Locations
- Johto Route 34 Area
- Johto Route 35 Area
- Johto Route 38 Area
- Kanto Route 5 Area
- Kanto Route 6 Area
- Kanto Route 7 Area
- Kanto Route 8 Area
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
4 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
19 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
26 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
34 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
43 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
4 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |
13 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
19 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
26 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
34 | Rage | 20 | 100% | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
43 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM01 Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |
TM02 Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Zap Cannon | 120 | 50% | 5 | Has a 100% chance to paralyze the target. | |
TM08 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM40 Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
TM41 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. |
Tutor Moves
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. |
Egg Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
Feint Attack | 60 | — | 20 | Never misses. | |
Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
Present | — | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
Reflect | — | — | 20 | Reduces damage from physical attacks by half. |
Base Stats
Hp
60
Attack
80
Defense
50
Sp. Atk
40
Sp. Def
40
Speed
30
Total
300
Type Defenses
(vs. Gen 6+ rules)