Snubbull
Gold

Although it looks frightening, it is actually kind and affectionate. It is very popular among women.

Silver

It has an active, playful nature. Many women like to frolic with it because of its af­ fectionate ways.

Crystal

In truth, it is a cowardly POKéMON. It growls eagerly in order to hide its fear from its opponent.

Evolution Chain

snubbull
Snubbull
Level 23
granbull
Granbull

Pokédex Data

Classification Fairy Pokémon
Height 0.6 m (1'12")
Weight 7.8 kg (17.2 lbs)
Abilities N/A in Gen II

Game Locations

  • Johto Route 34 Area
  • Johto Route 35 Area
  • Johto Route 38 Area
  • Kanto Route 5 Area
  • Kanto Route 6 Area
  • Kanto Route 7 Area
  • Kanto Route 8 Area

Training

EV Yield +1 attack
Catch Rate 190
Base Friendship 70
Growth Rate fast
Gender Ratio
Egg Groups Ground, Fairy

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Scary Face
100% 10 Lowers the target's Speed by two stages.
4 Tail Whip
100% 30 Lowers the target's Defense by one stage.
8 Charm
100% 20 Lowers the target's Attack by two stages.
13 Bite
60 100% 25 Has a 30% chance to make the target flinch.
19 Lick
30 100% 30 Has a 30% chance to paralyze the target.
26 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
34 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
43 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Scary Face
100% 10 Lowers the target's Speed by two stages.
4 Tail Whip
100% 30 Lowers the target's Defense by one stage.
8 Charm
100% 20 Lowers the target's Attack by two stages.
13 Bite
60 100% 25 Has a 30% chance to make the target flinch.
19 Lick
30 100% 30 Has a 30% chance to paralyze the target.
26 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
34 Rage
20 100% 20 If the user is hit after using this move, its Attack rises by one stage.
43 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Dynamic Punch
100 50% 5 Has a 100% chance to confuse the target.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM05 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
TM08 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM36 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM40 Defense Curl
40 Raises user's Defense by one stage.
TM41 Thunder Punch
75 100% 15 Has a 10% chance to paralyze the target.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Fire Punch
75 100% 15 Has a 10% chance to burn the target.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
Feint Attack
60 20 Never misses.
Heal Bell
5 Cures the entire party of major status effects.
Leer
100% 30 Lowers the target's Defense by one stage.
Lick
30 100% 30 Has a 30% chance to paralyze the target.
Metronome
10 Randomly selects and uses any move in the game.
Present
90% 15 Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP.
Reflect
20 Reduces damage from physical attacks by half.

Base Stats

Hp 60
Attack 80
Defense 50
Sp. Atk 40
Sp. Def 40
Speed 30
Total 300

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0x
0.5x
2x