Rattata
Gold

It eats anything. Wherever food is available, it will settle down and produce offspring continuously.

Silver

Living wherever there is food available, it ceaselessly scav­ enges for edibles the entire day.

Crystal

This POKéMON's impressive vital­ ity allows it to live anywhere. It also multiplies very quickly.

Evolution Chain

rattata
Rattata
Level 20
raticate
Raticate

Pokédex Data

Classification Mouse Pokémon
Height 0.3 m (0'12")
Weight 3.5 kg (7.7 lbs)
Abilities N/A in Gen II

Held Items

None in this generation.

Game Locations

  • Bell Tower 2f
  • Bell Tower 3f
  • Bell Tower 4f
  • Bell Tower 5f
  • Bell Tower 6f
  • Bell Tower 7f
  • Bell Tower 8f
  • Bell Tower 9f
  • Burned Tower 1f
  • Burned Tower B1f
  • Johto Route 29 Area
  • Johto Route 30 Area
  • Johto Route 31 Area
  • Johto Route 32 Area
  • Johto Route 33 Area
  • Johto Route 34 Area
  • Johto Route 38 Area
  • Johto Route 39 Area
  • Johto Route 42 Area
  • Johto Route 46 Area
  • Kanto Route 1 Area
  • Kanto Route 11 Area
  • Kanto Route 22 Area
  • Kanto Route 3 Area
  • Kanto Route 4 Area
  • Kanto Route 6 Area
  • Kanto Route 7 Area
  • Kanto Route 8 Area
  • Kanto Route 9 Area
  • Kanto Sea Route 21 Area
  • Mt Mortar 1f
  • Mt Mortar B1f
  • Mt Mortar Lower Cave
  • Sprout Tower 2f
  • Sprout Tower 3f
  • Tohjo Falls Area
  • Union Cave 1f
  • Union Cave B1f
  • Union Cave B2f

Training

EV Yield +1 speed
Catch Rate 255
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
7 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Hyper Fang
80 90% 15 Has a 10% chance to make the target flinch.
20 Focus Energy
30 Increases the user's chance to score a critical hit.
27 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
34 Super Fang
90% 10 Inflicts damage equal to half the target's HP.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
7 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Hyper Fang
80 90% 15 Has a 10% chance to make the target flinch.
20 Focus Energy
30 Increases the user's chance to score a critical hit.
27 Pursuit
40 100% 20 Has double power against, and can hit, Pokémon attempting to switch out.
34 Super Fang
90% 10 Inflicts damage equal to half the target's HP.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM08 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM16 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM39 Swift
60 20 Never misses.
TM40 Defense Curl
40 Raises user's Defense by one stage.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.

Egg Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
Bite
60 100% 25 Has a 30% chance to make the target flinch.
Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Screech
85% 40 Lowers the target's Defense by two stages.

Base Stats

Hp 30
Attack 56
Defense 35
Sp. Atk 25
Sp. Def 35
Speed 72
Total 253

Type Defenses

(vs. Gen 6+ rules)

2x
0x