
Gold
It always stands on one foot. It changes feet so fast, the movement can rarely be seen.
Silver
It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.
Crystal
It begins to hoot at the same time every day. Some trainers use them in place of clocks.
Pokédex Data
Classification
Owl Pokémon
Height
0.7 m (2'04")
Weight
21.2 kg (46.7 lbs)
Abilities
N/A in Gen II
Game Locations
- Ilex Forest Area
- Johto Route 29 Area
- Johto Route 30 Area
- Johto Route 31 Area
- Johto Route 32 Area
- Johto Route 34 Area
- Johto Route 35 Area
- Johto Route 36 Area
- Johto Route 37 Area
- Johto Route 38 Area
- Johto Route 39 Area
- Johto Route 43 Area
- Kanto Route 1 Area
- Kanto Route 2 South Towards Viridian City
- Kanto Route 25 Area
- Kanto Route 26 Area
- Kanto Route 27 Area
- Kanto Route 5 Area
- Lake Of Rage Area
- National Park Area
Training
EV Yield
+1 hp
Catch Rate
255
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Flying
Learned Moves
Level Up Moves
Gold/Silver
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
11 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
16 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
22 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
28 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
34 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
48 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
Crystal
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
6 | Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
11 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
16 | Hypnosis | — | 60% | 20 | Puts the target to sleep. | |
22 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
28 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
34 | Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
48 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
TM/HM Moves
Gold/SilverCrystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM34 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM39 Swift | 60 | — | 20 | Never misses. | |
TM42 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM50 Nightmare | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it's asleep. |
Egg Moves
Gold/Silver
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Feint Attack | 60 | — | 20 | Never misses. | |
Mirror Move | — | — | 20 | Uses the target's last used move. | |
Supersonic | — | 55% | 20 | Confuses the target. | |
Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. |
Crystal
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Feint Attack | 60 | — | 20 | Never misses. | |
Mirror Move | — | — | 20 | Uses the target's last used move. | |
Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
Supersonic | — | 55% | 20 | Confuses the target. | |
Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
60
Attack
30
Defense
30
Sp. Atk
36
Sp. Def
56
Speed
50
Total
262
Type Defenses
(vs. Gen 6+ rules)