Hoothoot
Ruby/Sapphire

HOOTHOOT has an internal organ that senses and tracks the earth’s rotation. Using this special organ, this POKéMON begins hooting at precisely the same time every day.

Emerald

It has an internal organ that senses the earth’s rotation. Using this special organ, a HOOTHOOT begins hooting at precisely the same time every day.

Firered

It has a perfect sense of time. Whatever happens, it keeps rhythm by precisely tilting its head in time.

Leafgreen

It always stands on one foot. It changes feet so fast, the movement can rarely be seen.

Evolution Chain

hoothoot
Hoothoot
Level 20
noctowl
Noctowl

Pokédex & Training Data

Classification Owl Pokémon
Height 0.7 m (2'04")
Weight 21.2 kg (46.7 lbs)
Abilities
EV Yield +1 hp
Catch Rate 255
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Johto (G/S/C) #015
Sinnoh (D/P) #106
Sinnoh (Plat.) #106
Johto (HG/SS) #015
Kalos (Mountain) #117
Alola (US/UM) #212
Galar (Sw/Sh) #019
National #163
Kitakami #045

Game Locations

Hoenn Safari Zone Expansion North
Hoenn Safari Zone Expansion South

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
6 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
11 Peck
35 100% 35 Inflicts regular damage with no additional effect.
16 Hypnosis
— 60% 20 Puts the target to sleep.
22 Reflect
— — 20 Reduces damage from physical attacks by half.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
34 Confusion
50 100% 25 Has a 10% chance to confuse the target.
48 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
6 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
11 Peck
35 100% 35 Inflicts regular damage with no additional effect.
16 Hypnosis
— 60% 20 Puts the target to sleep.
22 Reflect
— — 20 Reduces damage from physical attacks by half.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
34 Confusion
50 100% 25 Has a 10% chance to confuse the target.
48 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
6 Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
11 Peck
35 100% 35 Inflicts regular damage with no additional effect.
16 Hypnosis
— 60% 20 Puts the target to sleep.
22 Reflect
— — 20 Reduces damage from physical attacks by half.
28 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
34 Confusion
50 100% 25 Has a 10% chance to confuse the target.
48 Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM33 Reflect
— — 20 Reduces damage from physical attacks by half.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Mimic
— — 10 Copies the target’s last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Egg Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
Feint Attack
60 — 20 Never misses.
Mirror Move
— — 20 Uses the target’s last used move.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Supersonic
— 55% 20 Confuses the target.
Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.

Base Stats

Hp 60
Attack 30
Defense 30
Sp. Atk 36
Sp. Def 56
Speed 50
Total 262

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x