Cyndaquil
Gold

It is timid, and always curls it­ self up in a ball. If attacked, it flares up its back for protection.

Silver

It usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.

Crystal

The fire that spouts from its back burns hottest when it is angry. The flaring flames intimidate foes.

Evolution Chain

cyndaquil
Cyndaquil
Level 14
quilava
Quilava
Level 36
typhlosion
Typhlosion

Pokédex Data

Classification Fire Mouse Pokémon
Height 0.5 m (1'08")
Weight 7.9 kg (17.4 lbs)
Abilities N/A in Gen II

Game Locations

  • New Bark Town Area

Training

EV Yield +1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Gold/Silver
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
6 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
12 Ember
40 100% 25 Has a 10% chance to burn the target.
19 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
27 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
36 Swift
60 20 Never misses.
46 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
Crystal
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
100% 30 Lowers the target's Defense by one stage.
6 Smokescreen
100% 20 Lowers the target's accuracy by one stage.
12 Ember
40 100% 25 Has a 10% chance to burn the target.
19 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
27 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
36 Swift
60 20 Never misses.
46 Flamethrower
90 100% 15 Has a 10% chance to burn the target.

TM/HM Moves

Gold/SilverCrystal
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM02 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
TM03 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
TM04 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM20 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target's Defense by one stage.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM31 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM34 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM35 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM39 Swift
60 20 Never misses.
TM40 Defense Curl
40 Raises user's Defense by one stage.
TM43 Detect
5 Prevents any moves from hitting the user this turn.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

Tutor Moves

Crystal
Name Class Power Acc. PP Effect
Flamethrower
90 100% 15 Has a 10% chance to burn the target.

Egg Moves

Gold/Silver
Name Class Power Acc. PP Effect
Foresight
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Crystal
Name Class Power Acc. PP Effect
Foresight
40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.
Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Submission
80 80% 20 User receives 1/4 the damage it inflicts in recoil.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Base Stats

Hp 39
Attack 52
Defense 43
Sp. Atk 60
Sp. Def 50
Speed 65
Total 309

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x