Cyndaquil
No entry available for this game era.

Evolution Chain

cyndaquil
Cyndaquil
Level 14
quilava
Quilava
Level 36
typhlosion
Typhlosion

Pokédex & Training Data

Classification Fire Mouse Pokémon
Height 0.5 m (1'08")
Weight 7.9 kg (17.4 lbs)
Abilities
EV Yield +1 speed
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Johto (G/S/C) #004
Johto (HG/SS) #004
Hisui #004
National #155
Blueberry #176

Game Locations

Alola Route 3 Main

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
6 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
19 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
22 Defense Curl
— — 40 Raises user’s Defense by one stage.
28 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
31 Swift
60 — 20 Never misses.
37 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
40 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
46 Inferno
100 50% 5 Has a 100% chance to burn the target.
49 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
55 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
58 Burn Up
130 100% 5 Removes the user’s fire type after inflicting damage.
64 Eruption
150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
6 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
10 Ember
40 100% 25 Has a 10% chance to burn the target.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
19 Flame Wheel
60 100% 25 Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.
22 Defense Curl
— — 40 Raises user’s Defense by one stage.
28 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
31 Swift
60 — 20 Never misses.
37 Lava Plume
80 100% 15 Has a 30% chance to burn the target.
40 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
46 Inferno
100 50% 5 Has a 100% chance to burn the target.
49 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
55 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
58 Burn Up
130 100% 5 Removes the user’s fire type after inflicting damage.
64 Eruption
150 100% 5 Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM01 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM35 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM38 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Flame Charge
50 100% 20 Inflicts regular damage. Raises the user’s Speed by one stage.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM50 Overheat
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM61 Will O Wisp
— 85% 15 Burns the target.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM93 Wild Charge
90 100% 15 User receives 1/4 the damage it inflicts in recoil.
TM96 Nature Power
— — 20 Uses a move which depends upon the terrain.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Sun/Moon
Name Class Power Acc. PP Effect
Fire Pledge
80 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target’s item.
Fire Pledge
80 100% 10 With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Egg Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target’s item.
Crush Claw
75 95% 10 Has a 50% chance to lower the target’s Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Double Kick
30 100% 30 Hits twice in one turn.
Extrasensory
80 100% 20 Has a 10% chance to make the target flinch.
Flame Burst
70 100% 15 Deals splash damage to Pokémon next to the target.
Flare Blitz
120 100% 15 User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.
Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
Howl
— — 40 Raises the user’s Attack by one stage.
Nature Power
— — 20 Uses a move which depends upon the terrain.
Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
Reversal
— 100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.

Base Stats

Hp 39
Attack 52
Defense 43
Sp. Atk 60
Sp. Def 50
Speed 65
Total 309

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
2x
0.5x
2x
0.5x
0.5x