Attack Index
Normal
Normal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Acupressure | — | — | 30 | Raises one of a friendly Pokémon’s stats at random by two stages. | |
| After You | — | — | 15 | Makes the target act next this turn. | |
| Assist | — | — | 20 | Randomly selects and uses one of the trainer’s other Pokémon’s moves. | |
| Attract | — | 100 | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| Barrage | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
| Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
| Bestow | — | — | 15 | Gives the user’s held item to the target. | |
| Bide | — | — | 10 | User waits for two turns, then hits back for twice the damage it took. | |
| Bind | 15 | 85 | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Block | — | — | 5 | Prevents the target from leaving battle. | |
| Blood Moon | 140 | 100 | 5 | No effect description available. | |
| Body Slam | 85 | 100 | 15 | Has a 30% chance to paralyze the target. | |
| Boomburst | 140 | 100 | 10 | Inflicts regular damage. | |
| Breakneck Blitz Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Breakneck Blitz Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Camouflage | — | — | 20 | User’s type changes to match the terrain. | |
| Captivate | — | 100 | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| Celebrate | — | — | 40 | Does nothing. | |
| Chip Away | 70 | 100 | 20 | Ignores the target’s stat modifiers. | |
| Comet Punch | 18 | 85 | 15 | Hits 2-5 times in one turn. | |
| Confide | — | — | 20 | Lowers the target’s Special Attack by one stage. | |
| Constrict | 10 | 100 | 35 | Has a 10% chance to lower the target’s Speed by one stage. | |
| Conversion | — | — | 30 | User’s type changes to the type of one of its moves at random. | |
| Conversion 2 | — | — | 30 | Changes the user’s type to a random type either resistant or immune to the last move used against it. | |
| Copycat | — | — | 20 | Uses the target’s last used move. | |
| Court Change | — | 100 | 10 | No effect description available. | |
| Covet | 60 | 100 | 25 | Takes the target’s item. | |
| Crush Claw | 75 | 95 | 10 | Has a 50% chance to lower the target’s Defense by one stage. | |
| Crush Grip | — | 100 | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
| Cut | 50 | 95 | 30 | Inflicts regular damage with no additional effect. | |
| Defense Curl | — | — | 40 | Raises user’s Defense by one stage. | |
| Disable | — | 100 | 20 | Disables the target’s last used move for 1-8 turns. | |
| Dizzy Punch | 70 | 100 | 10 | Has a 20% chance to confuse the target. | |
| Doodle | 0 | 100 | 10 | No effect description available. | |
| Double Edge | 120 | 100 | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Double Hit | 35 | 90 | 10 | Hits twice in one turn. | |
| Double Slap | 15 | 85 | 10 | Hits 2-5 times in one turn. | |
| Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| Echoed Voice | 40 | 100 | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |
| Egg Bomb | 100 | 75 | 10 | Inflicts regular damage with no additional effect. | |
| Encore | — | 100 | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| Endeavor | — | 100 | 5 | Lowers the target’s HP to equal the user’s. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Entrainment | — | 100 | 15 | Copies the user’s ability onto the target. | |
| Explosion | 250 | 100 | 5 | User faints. | |
| Extreme Evoboost | — | — | 1 | Raises all of the user’s stats by two stages. | |
| Extreme Speed | 80 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Facade | 70 | 100 | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| Fake Out | 40 | 100 | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
| False Swipe | 40 | 100 | 40 | Cannot lower the target’s HP below 1. | |
| Feint | 30 | 100 | 10 | Hits through Protect and Detect. | |
| Fillet Away | 0 | — | 10 | No effect description available. | |
| Flail | — | 100 | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Flash | — | 100 | 20 | Lowers the target’s accuracy by one stage. | |
| Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| Follow Me | — | — | 20 | Redirects the target’s single-target effects to the user for this turn. | |
| Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | |
| Frustration | — | 100 | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| Fury Attack | 15 | 85 | 20 | Hits 2-5 times in one turn. | |
| Fury Swipes | 18 | 80 | 15 | Hits 2-5 times in one turn. | |
| Giga Impact | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| Glare | — | 100 | 30 | Paralyzes the target. | |
| Growl | — | 100 | 40 | Lowers the target’s Attack by one stage. | |
| Growth | — | — | 20 | Raises the user’s Attack and Special Attack by one stage. | |
| Guillotine | — | 30 | 5 | Causes a one-hit KO. | |
| Happy Hour | — | — | 30 | Doubles prize money. | |
| Harden | — | — | 30 | Raises the user’s Defense by one stage. | |
| Head Charge | 120 | 100 | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| Headbutt | 70 | 100 | 15 | Has a 30% chance to make the target flinch. | |
| Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Hidden Power | 60 | 100 | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| Hold Back | 40 | 100 | 40 | Cannot lower the target’s HP below 1. | |
| Hold Hands | — | — | 40 | Does nothing. | |
| Horn Attack | 65 | 100 | 25 | Inflicts regular damage with no additional effect. | |
| Horn Drill | — | 30 | 5 | Causes a one-hit KO. | |
| Howl | — | — | 40 | Raises the user’s Attack by one stage. | |
| Hyper Beam | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| Hyper Drill | 100 | 100 | 5 | No effect description available. | |
| Hyper Fang | 80 | 90 | 15 | Has a 10% chance to make the target flinch. | |
| Hyper Voice | 90 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Judgment | 100 | 100 | 10 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. | |
| Laser Focus | — | — | 30 | Guarantees a critical hit with the user’s next move. | |
| Last Resort | 140 | 100 | 5 | Can only be used after all of the user’s other moves have been used. | |
| Leer | — | 100 | 30 | Lowers the target’s Defense by one stage. | |
| Lock On | — | — | 5 | Ensures that the user’s next move will hit the target. | |
| Lovely Kiss | — | 75 | 10 | Puts the target to sleep. | |
| Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | |
| Max Guard | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| Max Strike | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Me First | — | — | 20 | Uses the target’s move against it before it attacks, with power increased by half. | |
| Mean Look | — | — | 5 | Prevents the target from leaving battle. | |
| Mega Kick | 120 | 75 | 5 | Inflicts regular damage with no additional effect. | |
| Mega Punch | 80 | 85 | 20 | Inflicts regular damage with no additional effect. | |
| Metronome | — | — | 10 | Randomly selects and uses any move in the game. | |
| Milk Drink | — | — | 5 | Heals the user by half its max HP. | |
| Mimic | — | — | 10 | Copies the target’s last used move. | |
| Mind Reader | — | — | 5 | Ensures that the user’s next move will hit the target. | |
| Minimize | — | — | 10 | Raises the user’s evasion by two stages. | |
| Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| Multi Attack | 120 | 100 | 10 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. | |
| Natural Gift | — | 100 | 15 | Power and type depend on the held berry. | |
| Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
| Noble Roar | — | 100 | 30 | Lowers the target’s Attack and Special Attack by one stage. | |
| Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | |
| Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. | |
| Pay Day | 40 | 100 | 20 | Scatters money on the ground worth five times the user’s level. | |
| Perish Song | — | — | 5 | User and target both faint after three turns. | |
| Play Nice | — | — | 20 | Lowers the target’s Attack by one stage. | |
| Population Bomb | 20 | 90 | 10 | No effect description available. | |
| Pound | 40 | 100 | 35 | Inflicts regular damage with no additional effect. | |
| Power Shift | 0 | — | 10 | No effect description available. | |
| Present | — | 90 | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | |
| Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| Psych Up | — | — | 10 | Discards the user’s stat changes and copies the target’s. | |
| Pulverizing Pancake | 210 | — | 1 | Inflicts regular damage with no additional effect. | |
| Quick Attack | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Rage | 20 | 100 | 20 | If the user is hit after using this move, its Attack rises by one stage. | |
| Raging Bull | 90 | 100 | 10 | No effect description available. | |
| Rapid Spin | 50 | 100 | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
| Razor Wind | 80 | 100 | 10 | Requires a turn to charge before attacking. | |
| Recover | — | — | 5 | Heals the user by half its max HP. | |
| Recycle | — | — | 10 | User recovers the item it last used up. | |
| Reflect Type | — | — | 15 | User becomes the target’s type. | |
| Refresh | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |
| Relic Song | 75 | 100 | 10 | Has a 10% chance to put the target to sleep. | |
| Retaliate | 70 | 100 | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| Return | — | 100 | 20 | Power increases with happiness, up to a maximum of 102. | |
| Revelation Dance | 90 | 100 | 15 | Has the same type as the user. | |
| Revival Blessing | 0 | — | 1 | No effect description available. | |
| Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Rock Climb | 90 | 85 | 20 | Has a 20% chance to confuse the target. | |
| Round | 60 | 100 | 15 | Has double power if it’s used more than once per turn. | |
| Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| Scary Face | — | 100 | 10 | Lowers the target’s Speed by two stages. | |
| Scratch | 40 | 100 | 35 | Inflicts regular damage with no additional effect. | |
| Screech | — | 85 | 40 | Lowers the target’s Defense by two stages. | |
| Secret Power | 70 | 100 | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| Self Destruct | 200 | 100 | 5 | User faints. | |
| Sharpen | — | — | 30 | Raises the user’s Attack by one stage. | |
| Shed Tail | 0 | — | 10 | No effect description available. | |
| Shell Smash | — | — | 15 | Raises user’s Attack, Special Attack, and Speed by two stages. Lower user’s Defense and Special Defense by one stage. | |
| Simple Beam | — | 100 | 15 | Changes the target’s ability to Simple. | |
| Sing | — | 55 | 15 | Puts the target to sleep. | |
| Sketch | — | — | 1 | Permanently becomes the target’s last used move. | |
| Skull Bash | 130 | 100 | 10 | Raises the user’s Defense by one stage. User charges for one turn before attacking. | |
| Slack Off | — | — | 5 | Heals the user by half its max HP. | |
| Slam | 80 | 75 | 20 | Inflicts regular damage with no additional effect. | |
| Slash | 70 | 100 | 20 | Has an increased chance for a critical hit. | |
| Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| Smelling Salts | 70 | 100 | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | |
| Smokescreen | — | 100 | 20 | Lowers the target’s accuracy by one stage. | |
| Snore | 50 | 100 | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Soft Boiled | — | — | 5 | Heals the user by half its max HP. | |
| Sonic Boom | — | 90 | 20 | Inflicts 20 points of damage. | |
| Spike Cannon | 20 | 100 | 15 | Hits 2-5 times in one turn. | |
| Spit Up | — | 100 | 10 | Power is 100 times the amount of energy Stockpiled. | |
| Splash | — | — | 40 | Does nothing. | |
| Spotlight | — | — | 15 | Forces the target’s opponents to aim at the target for the rest of the turn. | |
| Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |
| Stomp | 65 | 100 | 20 | Has a 30% chance to make the target flinch. | |
| Strength | 80 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| Struggle | 50 | — | 1 | User takes 1/4 its max HP in recoil. | |
| Stuff Cheeks | — | — | 10 | Cures the entire party of major status effects after inflicting damage. | |
| Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| Super Fang | — | 90 | 10 | Inflicts damage equal to half the target’s HP. | |
| Supersonic | — | 55 | 20 | Confuses the target. | |
| Swagger | — | 85 | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |
| Sweet Scent | — | 100 | 20 | Lowers the target’s evasion by one stage. | |
| Swift | 60 | — | 20 | Never misses. | |
| Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| Tackle | 40 | 100 | 35 | Inflicts regular damage with no additional effect. | |
| Tail Slap | 25 | 85 | 10 | Hits 2-5 times in one turn. | |
| Tail Whip | — | 100 | 30 | Lowers the target’s Defense by one stage. | |
| Take Down | 90 | 85 | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Tearful Look | — | — | 20 | Lowers the target’s Attack and Special Attack by one stage. | |
| Teatime | — | — | 10 | No effect description available. | |
| Techno Blast | 120 | 100 | 5 | If the user is holding a appropriate plate or drive, the damage inflicted will match it. | |
| Teeter Dance | — | 100 | 20 | Confuses the target. | |
| Tera Blast | 80 | 100 | 10 | No effect description available. | |
| Tera Starstorm | 120 | 100 | 5 | No effect description available. | |
| Terrain Pulse | 50 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Thrash | 120 | 100 | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Tickle | — | 100 | 20 | Lowers the target’s Attack and Defense by one stage. | |
| Tidy Up | 0 | — | 10 | No effect description available. | |
| Transform | — | — | 10 | User becomes a copy of the target until it leaves battle. | |
| Tri Attack | 80 | 100 | 10 | Has a 20% chance to burn, freeze, or paralyze the target. | |
| Trump Card | — | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | |
| Uproar | 90 | 100 | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
| Veevee Volley | — | — | 20 | Inflicts regular damage with no additional effect. | |
| Vice Grip | 55 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Weather Ball | 50 | 100 | 10 | If there be weather, this move has doubled power and the weather’s type. | |
| Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | |
| Work Up | — | — | 30 | Raises the user’s Attack and Special Attack by one stage each. | |
| Wrap | 15 | 90 | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Wring Out | — | 100 | 5 | Power increases against targets with more HP remaining, up to a maximum of 121 power. | |
| Yawn | — | — | 10 | Target sleeps at the end of the next turn. |
Fire
Fire
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Armor Cannon | 120 | 100 | 5 | No effect description available. | |
| Bitter Blade | 90 | 100 | 10 | No effect description available. | |
| Blast Burn | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| Blaze Kick | 85 | 90 | 10 | Has an increased chance for a critical hit and a 10% chance to burn the target. | |
| Blazing Torque | 80 | 100 | 10 | No effect description available. | |
| Blue Flare | 130 | 85 | 5 | Has a 20% chance to burn the target. | |
| Burn Up | 130 | 100 | 5 | Removes the user’s fire type after inflicting damage. | |
| Burning Bulwark | 0 | 0 | 10 | No effect description available. | |
| Burning Jealousy | 70 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Ember | 40 | 100 | 25 | Has a 10% chance to burn the target. | |
| Eruption | 150 | 100 | 5 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | |
| Fiery Dance | 80 | 100 | 10 | Has a 50% chance to raise the user’s Special Attack by one stage. | |
| Fire Blast | 110 | 85 | 5 | Has a 10% chance to burn the target. | |
| Fire Fang | 65 | 95 | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| Fire Lash | 80 | 100 | 15 | Lowers the target’s Defense by one stage after inflicting damage. | |
| Fire Pledge | 80 | 100 | 10 | With Water Pledge, doubles the effect chance of friendly Pokémon’s moves for four turns. | |
| Fire Punch | 75 | 100 | 15 | Has a 10% chance to burn the target. | |
| Fire Spin | 35 | 85 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Flame Burst | 70 | 100 | 15 | Deals splash damage to Pokémon next to the target. | |
| Flame Charge | 50 | 100 | 20 | Inflicts regular damage. Raises the user’s Speed by one stage. | |
| Flame Wheel | 60 | 100 | 25 | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. | |
| Flamethrower | 90 | 100 | 15 | Has a 10% chance to burn the target. | |
| Flare Blitz | 120 | 100 | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
| Fusion Flare | 100 | 100 | 5 | With Fusion Bolt, inflicts double damage. | |
| Heat Crash | — | 100 | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
| Heat Wave | 95 | 90 | 10 | Has a 10% chance to burn the target. | |
| Incinerate | 60 | 100 | 15 | Destroys the target’s held berry. | |
| Inferno | 100 | 50 | 5 | Has a 100% chance to burn the target. | |
| Inferno Overdrive Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Inferno Overdrive Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Lava Plume | 80 | 100 | 15 | Has a 30% chance to burn the target. | |
| Magma Storm | 100 | 75 | 5 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Max Flare | 100 | — | 10 | Inflicts regular damage with no additional effect. | |
| Mind Blown | 150 | 100 | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | |
| Mystical Fire | 75 | 100 | 10 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| Overheat | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Pyro Ball | 120 | 90 | 5 | Has a 10% chance to burn the target. | |
| Raging Fury | 120 | 100 | 10 | No effect description available. | |
| Sacred Fire | 100 | 95 | 5 | Has a 50% chance to burn the target. Lets frozen Pokémon thaw themselves. | |
| Searing Shot | 100 | 100 | 5 | Has a 30% chance to burn the target. | |
| Shell Trap | 150 | 100 | 5 | Only inflicts damage if the user was hit by a physical move this turn. | |
| Sizzly Slide | 60 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| Temper Flare | 75 | 100 | 10 | No effect description available. | |
| Torch Song | 80 | 100 | 10 | No effect description available. | |
| V Create | 180 | 95 | 5 | Lowers the user’s Defense, Special Defense, and Speed by one stage each. | |
| Will O Wisp | — | 85 | 15 | Burns the target. |
Water
Water
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Aqua Cutter | 70 | 100 | 20 | No effect description available. | |
| Aqua Jet | 40 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Aqua Ring | — | — | 20 | Restores 1/16 of the user’s max HP each turn. | |
| Aqua Step | 80 | 100 | 10 | No effect description available. | |
| Aqua Tail | 90 | 90 | 10 | Inflicts regular damage with no additional effect. | |
| Bouncy Bubble | 60 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Brine | 65 | 100 | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |
| Bubble | 40 | 100 | 30 | Has a 10% chance to lower the target’s Speed by one stage. | |
| Bubble Beam | 65 | 100 | 20 | Has a 10% chance to lower the target’s Speed by one stage. | |
| Chilling Water | 50 | 100 | 20 | No effect description available. | |
| Clamp | 35 | 85 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Crabhammer | 100 | 90 | 10 | Has an increased chance for a critical hit. | |
| Dive | 80 | 100 | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| Fishious Rend | 85 | 100 | 10 | No effect description available. | |
| Flip Turn | 60 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Hydro Cannon | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| Hydro Pump | 110 | 80 | 5 | Inflicts regular damage with no additional effect. | |
| Hydro Steam | 80 | 100 | 15 | No effect description available. | |
| Hydro Vortex Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Hydro Vortex Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Jet Punch | 60 | 100 | 15 | No effect description available. | |
| Life Dew | — | — | 10 | No effect description available. | |
| Liquidation | 85 | 100 | 10 | Has a 20% chance to lower the target’s Defense by one stage. | |
| Max Geyser | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Muddy Water | 90 | 85 | 10 | Has a 30% chance to lower the target’s accuracy by one stage. | |
| Oceanic Operetta | 195 | — | 1 | Inflicts regular damage with no additional effect. | |
| Octazooka | 65 | 85 | 10 | Has a 50% chance to lower the target’s accuracy by one stage. | |
| Origin Pulse | 110 | 85 | 10 | Inflicts regular damage with no additional effect. | |
| Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| Razor Shell | 75 | 95 | 10 | Has a 50% chance to lower the target’s Defense by one stage. | |
| Scald | 80 | 100 | 15 | Has a 30% chance to burn the target. | |
| Snipe Shot | 80 | 100 | 15 | Sets Reflect on the user’s side of the field after inflicting damage. | |
| Soak | — | 100 | 20 | Changes the target’s type to Water. | |
| Sparkling Aria | 90 | 100 | 10 | Cures the target of burns. | |
| Splishy Splash | 90 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| Steam Eruption | 110 | 95 | 5 | Has a 30% chance to burn the target. | |
| Surf | 90 | 100 | 15 | Inflicts regular damage and can hit Dive users. | |
| Surging Strikes | 25 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Triple Dive | 30 | 95 | 10 | No effect description available. | |
| Water Gun | 40 | 100 | 25 | Inflicts regular damage with no additional effect. | |
| Water Pledge | 80 | 100 | 10 | With Grass Pledge, halves opposing Pokémon’s Speed for four turns. | |
| Water Pulse | 60 | 100 | 20 | Has a 20% chance to confuse the target. | |
| Water Shuriken | 15 | 100 | 20 | Hits 2–5 times. | |
| Water Sport | — | — | 15 | Halves all Fire-type damage. | |
| Water Spout | 150 | 100 | 5 | Inflicts more damage when the user has more HP remaining, with a maximum of 150 power. | |
| Waterfall | 80 | 100 | 15 | Has a 20% chance to make the target flinch. | |
| Wave Crash | 120 | 100 | 10 | No effect description available. | |
| Whirlpool | 35 | 85 | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| Withdraw | — | — | 40 | Raises the user’s Defense by one stage. |
Grass
Grass
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Absorb | 20 | 100 | 25 | Drains half the damage inflicted to heal the user. | |
| Apple Acid | 80 | 100 | 10 | No effect description available. | |
| Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
| Bloom Doom Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Bloom Doom Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Branch Poke | 40 | 100 | 40 | Inflicts regular damage with no additional effect. | |
| Bullet Seed | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
| Chloroblast | 150 | 95 | 5 | No effect description available. | |
| Cotton Guard | — | — | 10 | Raises the user’s Defense by three stages. | |
| Cotton Spore | — | 100 | 40 | Lowers the target’s Speed by two stages. | |
| Drum Beating | 80 | 100 | 10 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Energy Ball | 90 | 100 | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Flower Trick | 70 | — | 10 | No effect description available. | |
| Forests Curse | — | 100 | 20 | Adds grass to the target’s types. | |
| Frenzy Plant | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| Giga Drain | 75 | 100 | 10 | Drains half the damage inflicted to heal the user. | |
| Grass Knot | — | 100 | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| Grass Pledge | 80 | 100 | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |
| Grass Whistle | — | 55 | 15 | Puts the target to sleep. | |
| Grassy Glide | 55 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
| Grav Apple | 80 | 100 | 10 | Lowers the target’s Defense by one stage after inflicting damage. | |
| Horn Leech | 75 | 100 | 10 | Drains half the damage inflicted to heal the user. | |
| Ingrain | — | — | 20 | Prevents the user from leaving battle. User regains 1/16 of its max HP every turn. | |
| Ivy Cudgel | 100 | 100 | 10 | No effect description available. | |
| Jungle Healing | — | — | 10 | Inflicts regular damage with no additional effect. | |
| Leaf Blade | 90 | 100 | 15 | Has an increased chance for a critical hit. | |
| Leaf Storm | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Leaf Tornado | 65 | 90 | 10 | Has a 50% chance to lower the target’s accuracy by one stage. | |
| Leafage | 40 | 100 | 40 | Inflicts regular damage with no additional effect. | |
| Leech Seed | — | 90 | 10 | Seeds the target, stealing HP from it every turn. | |
| Magical Leaf | 60 | — | 20 | Never misses. | |
| Matcha Gotcha | 80 | 90 | 15 | No effect description available. | |
| Max Overgrowth | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Mega Drain | 40 | 100 | 15 | Drains half the damage inflicted to heal the user. | |
| Needle Arm | 60 | 100 | 15 | Has a 30% chance to make the target flinch. | |
| Petal Blizzard | 90 | 100 | 15 | Inflicts regular damage. | |
| Petal Dance | 120 | 100 | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Power Whip | 120 | 85 | 10 | Inflicts regular damage with no additional effect. | |
| Razor Leaf | 55 | 95 | 25 | Has an increased chance for a critical hit. | |
| Sappy Seed | 100 | 90 | 10 | Inflicts regular damage with no additional effect. | |
| Seed Bomb | 80 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| Seed Flare | 120 | 85 | 5 | Has a 40% chance to lower the target’s Special Defense by two stages. | |
| Sleep Powder | — | 75 | 15 | Puts the target to sleep. | |
| Snap Trap | 35 | 100 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Solar Beam | 120 | 100 | 10 | Requires a turn to charge before attacking. | |
| Solar Blade | 125 | 100 | 10 | Requires a turn to charge before attacking. | |
| Spicy Extract | 0 | — | 15 | No effect description available. | |
| Spiky Shield | — | — | 10 | Blocks damaging attacks and damages attacking Pokémon for 1/8 their max HP. | |
| Spore | — | 100 | 15 | Puts the target to sleep. | |
| Strength Sap | — | 100 | 10 | Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage. | |
| Stun Spore | — | 75 | 30 | Paralyzes the target. | |
| Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| Syrup Bomb | 60 | 85 | 10 | No effect description available. | |
| Trailblaze | 50 | 100 | 20 | No effect description available. | |
| Trop Kick | 70 | 100 | 15 | Lowers the target’s Attack by one stage after inflicting damage. | |
| Vine Whip | 45 | 100 | 25 | Inflicts regular damage with no additional effect. | |
| Wood Hammer | 120 | 100 | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Worry Seed | — | 100 | 10 | Changes the target’s ability to Insomnia. |
Electric
Electric
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| 10 000 000 Volt Thunderbolt | 195 | — | 1 | Inflicts regular damage with no additional effect. | |
| Aura Wheel | 110 | 100 | 10 | No effect description available. | |
| Bolt Beak | 85 | 100 | 10 | No effect description available. | |
| Bolt Strike | 130 | 85 | 5 | Has a 20% chance to paralyze the target. | |
| Buzzy Buzz | 60 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Catastropika | 210 | — | 1 | Inflicts regular damage with no additional effect. | |
| Charge | — | — | 20 | Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | |
| Charge Beam | 50 | 90 | 10 | Has a 70% chance to raise the user’s Special Attack by one stage. | |
| Discharge | 80 | 100 | 15 | Has a 30% chance to paralyze the target. | |
| Double Shock | 120 | 100 | 5 | No effect description available. | |
| Eerie Impulse | — | 100 | 15 | Lowers the target’s Special Attack by two stages. | |
| Electric Terrain | — | — | 10 | For five turns, prevents all Pokémon on the ground from sleeping and strengthens their electric moves to 1.5× their power. | |
| Electrify | — | — | 20 | Changes the target’s move’s type to electric if it hasn’t moved yet this turn. | |
| Electro Ball | — | 100 | 10 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | |
| Electro Drift | 100 | 100 | 5 | No effect description available. | |
| Electro Shot | 130 | 100 | 10 | No effect description available. | |
| Electroweb | 55 | 95 | 15 | Lowers the target’s Speed by one stage. | |
| Fusion Bolt | 100 | 100 | 5 | With Fusion Flare, inflicts double damage. | |
| Gigavolt Havoc Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Gigavolt Havoc Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Ion Deluge | — | — | 25 | Changes all normal moves to electric moves for the rest of the turn. | |
| Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
| Magnetic Flux | — | — | 20 | Raises the Defense and Special Defense of all friendly Pokémon with plus or minus by one stage. | |
| Max Lightning | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Nuzzle | 20 | 100 | 20 | Has a 100% chance to paralyze the target. | |
| Overdrive | 80 | 100 | 10 | No effect description available. | |
| Parabolic Charge | 65 | 100 | 20 | Heals the user for half the total damage dealt to all targets. | |
| Pika Papow | — | — | 20 | Inflicts regular damage with no additional effect. | |
| Plasma Fists | 100 | 100 | 15 | After inflicting damage, causes all Normal-type moves to become Electric-type for the remainder of the turn. | |
| Rising Voltage | 70 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Shock Wave | 60 | — | 20 | Never misses. | |
| Spark | 65 | 100 | 20 | Has a 30% chance to paralyze the target. | |
| Stoked Sparksurfer | 175 | — | 1 | Has a 100% chance to paralyze the target. | |
| Supercell Slam | 100 | 95 | 15 | No effect description available. | |
| Thunder | 110 | 70 | 10 | Has a 30% chance to paralyze the target. | |
| Thunder Cage | 80 | 90 | 15 | Inflicts regular damage with no additional effect. | |
| Thunder Fang | 65 | 95 | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
| Thunder Punch | 75 | 100 | 15 | Has a 10% chance to paralyze the target. | |
| Thunder Shock | 40 | 100 | 30 | Has a 10% chance to paralyze the target. | |
| Thunder Wave | — | 90 | 20 | Paralyzes the target. | |
| Thunderbolt | 90 | 100 | 15 | Has a 10% chance to paralyze the target. | |
| Thunderclap | 70 | 100 | 5 | No effect description available. | |
| Volt Switch | 70 | 100 | 20 | User must switch out after attacking. | |
| Volt Tackle | 120 | 100 | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to paralyze the target. | |
| Wild Charge | 90 | 100 | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| Wildbolt Storm | 100 | 80 | 10 | No effect description available. | |
| Zap Cannon | 120 | 50 | 5 | Has a 100% chance to paralyze the target. | |
| Zing Zap | 80 | 100 | 10 | Has a 30% chance to make the target flinch. | |
| Zippy Zap | 80 | 100 | 10 | Inflicts regular damage with no additional effect. |
Ice
Ice
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Aurora Beam | 65 | 100 | 20 | Has a 10% chance to lower the target’s Attack by one stage. | |
| Aurora Veil | — | — | 20 | Reduces damage five turns, but must be used during hail. | |
| Avalanche | 60 | 100 | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Blizzard | 110 | 70 | 5 | Has a 10% chance to freeze the target. | |
| Chilly Reception | 0 | — | 10 | No effect description available. | |
| Freeze Dry | 70 | 100 | 20 | Super-effective against water. | |
| Freeze Shock | 140 | 90 | 5 | Requires a turn to charge before attacking. Has a 30% chance to paralyze the target. | |
| Freezy Frost | 100 | 90 | 10 | Inflicts regular damage with no additional effect. | |
| Frost Breath | 60 | 90 | 10 | Always scores a critical hit. | |
| Glacial Lance | 120 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Glaciate | 65 | 95 | 10 | Lowers the target’s Speed by one stage. | |
| Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
| Haze | — | — | 30 | Resets all Pokémon’s stats, accuracy, and evasion. | |
| Ice Ball | 30 | 90 | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
| Ice Beam | 90 | 100 | 10 | Has a 10% chance to freeze the target. | |
| Ice Burn | 140 | 90 | 5 | Requires a turn to charge before attacking. Has a 30% chance to burn the target. | |
| Ice Fang | 65 | 95 | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| Ice Hammer | 100 | 90 | 10 | Lowers user’s Speed by one stage. | |
| Ice Punch | 75 | 100 | 15 | Has a 10% chance to freeze the target. | |
| Ice Shard | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Ice Spinner | 80 | 100 | 15 | No effect description available. | |
| Icicle Crash | 85 | 90 | 10 | Has a 30% chance to make the target flinch. | |
| Icicle Spear | 25 | 100 | 30 | Hits 2-5 times in one turn. | |
| Icy Wind | 55 | 95 | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Max Hailstorm | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Mist | — | — | 30 | Protects the user’s stats from being changed by enemy moves. | |
| Mountain Gale | 100 | 85 | 10 | No effect description available. | |
| Powder Snow | 40 | 100 | 25 | Has a 10% chance to freeze the target. | |
| Sheer Cold | — | 30 | 5 | Causes a one-hit KO. | |
| Snowscape | 0 | — | 10 | No effect description available. | |
| Subzero Slammer Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Subzero Slammer Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Triple Axel | 20 | 90 | 10 | Inflicts regular damage with no additional effect. |
Fighting
Fighting
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| All Out Pummeling Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| All Out Pummeling Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Arm Thrust | 15 | 100 | 20 | Hits 2-5 times in one turn. | |
| Aura Sphere | 80 | — | 20 | Never misses. | |
| Axe Kick | 120 | 90 | 10 | No effect description available. | |
| Body Press | 80 | 100 | 10 | No effect description available. | |
| Brick Break | 75 | 100 | 15 | Destroys Reflect and Light Screen. | |
| Bulk Up | — | — | 20 | Raises the user’s Attack and Defense by one stage. | |
| Circle Throw | 60 | 90 | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
| Close Combat | 120 | 100 | 5 | Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | |
| Coaching | — | — | 10 | Inflicts regular damage with no additional effect. | |
| Collision Course | 100 | 100 | 5 | No effect description available. | |
| Combat Torque | 100 | 100 | 10 | No effect description available. | |
| Counter | — | 100 | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Cross Chop | 100 | 80 | 5 | Has an increased chance for a critical hit. | |
| Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
| Double Kick | 30 | 100 | 30 | Hits twice in one turn. | |
| Drain Punch | 75 | 100 | 10 | Drains half the damage inflicted to heal the user. | |
| Dynamic Punch | 100 | 50 | 5 | Has a 100% chance to confuse the target. | |
| Final Gambit | — | 100 | 5 | Inflicts damage equal to the user’s remaining HP. User faints. | |
| Flying Press | 100 | 95 | 10 | Deals both fighting and flying-type damage. | |
| Focus Blast | 120 | 70 | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Focus Punch | 150 | 100 | 20 | If the user takes damage before attacking, the attack is canceled. | |
| Force Palm | 60 | 100 | 10 | Has a 30% chance to paralyze the target. | |
| Hammer Arm | 100 | 90 | 10 | Lowers user’s Speed by one stage. | |
| High Jump Kick | 130 | 90 | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
| Jump Kick | 100 | 95 | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
| Karate Chop | 50 | 100 | 25 | Has an increased chance for a critical hit. | |
| Low Kick | — | 100 | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| Low Sweep | 65 | 100 | 20 | Lowers the target’s Speed by one stage. | |
| Mach Punch | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Mat Block | — | — | 10 | Protects all friendly Pokémon from damaging moves. Only works on the first turn after the user is sent out. | |
| Max Knuckle | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Meteor Assault | 150 | 100 | 5 | User foregoes its next turn to recharge. | |
| No Retreat | — | — | 5 | Hits twice in one turn, with a 100% chance to make the target flinch. | |
| Octolock | — | 100 | 15 | No effect description available. | |
| Power Up Punch | 40 | 100 | 20 | Raises the user’s Attack by one stage after inflicting damage. | |
| Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
| Revenge | 60 | 100 | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
| Reversal | — | 100 | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Rock Smash | 40 | 100 | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| Rolling Kick | 60 | 85 | 15 | Has a 30% chance to make the target flinch. | |
| Sacred Sword | 90 | 100 | 15 | Ignores the target’s stat modifiers. | |
| Secret Sword | 85 | 100 | 10 | Inflicts damage based on the target’s Defense, not Special Defense. | |
| Seismic Toss | — | 100 | 20 | Inflicts damage equal to the user’s level. | |
| Sky Uppercut | 85 | 90 | 15 | Inflicts regular damage and can hit Bounce and Fly users. | |
| Storm Throw | 60 | 100 | 10 | Always scores a critical hit. | |
| Submission | 80 | 80 | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Superpower | 120 | 100 | 5 | Lowers the user’s Attack and Defense by one stage after inflicting damage. | |
| Thunderous Kick | 90 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Triple Arrows | 90 | 100 | 10 | No effect description available. | |
| Triple Kick | 10 | 90 | 10 | Hits three times, increasing power by 100% with each successful hit. | |
| Upper Hand | 65 | 100 | 15 | No effect description available. | |
| Vacuum Wave | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Victory Dance | 0 | — | 10 | No effect description available. | |
| Vital Throw | 70 | — | 10 | Never misses. | |
| Wake Up Slap | 70 | 100 | 10 | If the target is asleep, has double power and wakes it up. |
Poison
Poison
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Acid | 40 | 100 | 30 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Acid Armor | — | — | 20 | Raises the user’s Defense by two stages. | |
| Acid Downpour Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Acid Downpour Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Acid Spray | 40 | 100 | 20 | Lowers the target’s Special Defense by two stages. | |
| Baneful Bunker | — | — | 10 | Grants the user protection for the rest of the turn and poisons any Pokémon that tries to use a contact move on it. | |
| Barb Barrage | 60 | 100 | 10 | No effect description available. | |
| Belch | 120 | 90 | 10 | Can only be used after the user has eaten a berry. | |
| Clear Smog | 50 | — | 15 | Removes all of the target’s stat modifiers. | |
| Coil | — | — | 20 | Raises the user’s Attack, Defense, and accuracy by one stage each. | |
| Corrosive Gas | — | 100 | 40 | Inflicts regular damage with no additional effect. | |
| Cross Poison | 70 | 100 | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| Dire Claw | 80 | 100 | 15 | No effect description available. | |
| Gastro Acid | — | 100 | 10 | Nullifies target’s ability until it leaves battle. | |
| Gunk Shot | 120 | 80 | 5 | Has a 30% chance to poison the target. | |
| Malignant Chain | 100 | 100 | 5 | No effect description available. | |
| Max Ooze | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Mortal Spin | 30 | 100 | 15 | No effect description available. | |
| Noxious Torque | 100 | 100 | 10 | No effect description available. | |
| Poison Fang | 50 | 100 | 15 | Has a 50% chance to badly poison the target. | |
| Poison Gas | — | 90 | 40 | Poisons the target. | |
| Poison Jab | 80 | 100 | 20 | Has a 30% chance to poison the target. | |
| Poison Powder | — | 75 | 35 | Poisons the target. | |
| Poison Sting | 15 | 100 | 35 | Has a 30% chance to poison the target. | |
| Poison Tail | 50 | 100 | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | |
| Purify | — | — | 20 | Cures the target of a major status ailment and heals the user for 50% of its max HP. | |
| Shell Side Arm | 90 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Sludge | 65 | 100 | 20 | Has a 30% chance to poison the target. | |
| Sludge Bomb | 90 | 100 | 10 | Has a 30% chance to poison the target. | |
| Sludge Wave | 95 | 100 | 10 | Has a 10% chance to poison the target. | |
| Smog | 30 | 70 | 20 | Has a 40% chance to poison the target. | |
| Toxic | — | 90 | 10 | Badly poisons the target, inflicting more damage every turn. | |
| Toxic Spikes | — | — | 20 | Scatters poisoned spikes, poisoning opposing Pokémon that switch in. | |
| Toxic Thread | — | 100 | 20 | Poisons the target and lowers its Speed by one stage. | |
| Venom Drench | — | 100 | 20 | Lowers the target’s Attack, Special Attack, and Speed by one stage if it is poisoned. | |
| Venoshock | 65 | 100 | 10 | Inflicts double damage if the target is Poisoned. |
Ground
Ground
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bone Club | 65 | 85 | 20 | Has a 10% chance to make the target flinch. | |
| Bone Rush | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
| Bonemerang | 50 | 90 | 10 | Hits twice in one turn. | |
| Bulldoze | 60 | 100 | 20 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Dig | 80 | 100 | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| Drill Run | 80 | 95 | 10 | Has an increased chance for a critical hit. | |
| Earth Power | 90 | 100 | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Earthquake | 100 | 100 | 10 | Inflicts regular damage and can hit Dig users. | |
| Fissure | — | 30 | 5 | Causes a one-hit KO. | |
| Headlong Rush | 120 | 100 | 5 | No effect description available. | |
| High Horsepower | 95 | 95 | 10 | Inflicts regular damage with no additional effect. | |
| Lands Wrath | 90 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Magnitude | — | 100 | 30 | Power varies randomly from 10 to 150. | |
| Max Quake | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Mud Bomb | 65 | 85 | 10 | Has a 30% chance to lower the target’s accuracy by one stage. | |
| Mud Shot | 55 | 95 | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Mud Slap | 20 | 100 | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Mud Sport | — | — | 15 | Halves all Electric-type damage. | |
| Precipice Blades | 120 | 85 | 10 | Inflicts regular damage with no additional effect. | |
| Rototiller | — | — | 10 | Raises the Attack and Special Attack of all grass Pokémon in battle. | |
| Sand Attack | — | 100 | 15 | Lowers the target’s accuracy by one stage. | |
| Sand Tomb | 35 | 85 | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Sandsear Storm | 100 | 80 | 10 | No effect description available. | |
| Scorching Sands | 70 | 100 | 10 | Has a 30% chance to burn the target. | |
| Shore Up | — | — | 5 | Heals the user for ½ its max HP, or ⅔ during a sandstorm. | |
| Spikes | — | — | 20 | Scatters Spikes, hurting opposing Pokémon that switch in. | |
| Stomping Tantrum | 75 | 100 | 10 | Has double power if the user’s last move failed. | |
| Tectonic Rage Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Tectonic Rage Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Thousand Arrows | 90 | 100 | 10 | Grounds the target, and hits even Flying-type or levitating Pokémon. | |
| Thousand Waves | 90 | 100 | 10 | Prevents the target from leaving battle. |
Flying
Flying
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Acrobatics | 55 | 100 | 15 | Has double power if the user has no held item. | |
| Aerial Ace | 60 | — | 20 | Never misses. | |
| Aeroblast | 100 | 95 | 5 | Has an increased chance for a critical hit. | |
| Air Cutter | 60 | 95 | 25 | Has an increased chance for a critical hit. | |
| Air Slash | 75 | 95 | 15 | Has a 30% chance to make the target flinch. | |
| Beak Blast | 100 | 100 | 15 | Inflicts a burn on any Pokémon that makes contact before the attack. | |
| Bleakwind Storm | 100 | 80 | 10 | No effect description available. | |
| Bounce | 85 | 85 | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| Brave Bird | 120 | 100 | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Chatter | 65 | 100 | 20 | Has a higher chance to confuse the target when the recorded sound is louder. | |
| Defog | — | — | 15 | Lowers the target’s evasion by one stage. Removes field effects from the enemy field. | |
| Dragon Ascent | 120 | 100 | 5 | Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | |
| Drill Peck | 80 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Dual Wingbeat | 40 | 90 | 10 | Inflicts regular damage with no additional effect. | |
| Feather Dance | — | 100 | 15 | Lowers the target’s Attack by two stages. | |
| Floaty Fall | 90 | 95 | 15 | Inflicts regular damage with no additional effect. | |
| Fly | 90 | 95 | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| Gust | 40 | 100 | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| Hurricane | 110 | 70 | 10 | Has a 30% chance to confuse the target. | |
| Max Airstream | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Mirror Move | — | — | 20 | Uses the target’s last used move. | |
| Oblivion Wing | 80 | 100 | 10 | Drains 75% of the damage inflicted to heal the user. | |
| Peck | 35 | 100 | 35 | Inflicts regular damage with no additional effect. | |
| Pluck | 60 | 100 | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| Roost | — | — | 5 | Heals the user by half its max HP. | |
| Sky Attack | 140 | 90 | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |
| Sky Drop | 60 | 100 | 10 | Carries the target high into the air, dodging all attacks against either, and drops it next turn. | |
| Supersonic Skystrike Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Supersonic Skystrike Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| Wing Attack | 60 | 100 | 35 | Inflicts regular damage with no additional effect. |
Psychic
Psychic
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
| Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| Barrier | — | — | 20 | Raises the user’s Defense by two stages. | |
| Calm Mind | — | — | 20 | Raises the user’s Special Attack and Special Defense by one stage. | |
| Confusion | 50 | 100 | 25 | Has a 10% chance to confuse the target. | |
| Cosmic Power | — | — | 20 | Raises the user’s Defense and Special Defense by one stage. | |
| Dream Eater | 100 | 100 | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| Eerie Spell | 80 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Esper Wing | 80 | 100 | 10 | No effect description available. | |
| Expanding Force | 80 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Extrasensory | 80 | 100 | 20 | Has a 10% chance to make the target flinch. | |
| Freezing Glare | 90 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Future Sight | 120 | 100 | 10 | Hits the target two turns later. | |
| Genesis Supernova | 185 | — | 1 | Changes the terrain to Psychic Terrain after inflicting damage. | |
| Glitzy Glow | 80 | 95 | 15 | Inflicts regular damage with no additional effect. | |
| Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |
| Guard Split | — | — | 10 | Averages Defense and Special Defense with the target. | |
| Guard Swap | — | — | 10 | User swaps Defense and Special Defense changes with the target. | |
| Heal Block | — | 100 | 15 | Prevents target from restoring its HP for five turns. | |
| Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |
| Healing Wish | — | — | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. | |
| Heart Stamp | 60 | 100 | 25 | Has a 30% chance to make the target flinch. | |
| Heart Swap | — | — | 10 | User and target swap stat changes. | |
| Hyperspace Hole | 80 | — | 5 | Ignores and destroys protection effects. | |
| Hypnosis | — | 60 | 20 | Puts the target to sleep. | |
| Imprison | — | — | 10 | Prevents the target from using any moves that the user also knows. | |
| Instruct | — | — | 15 | Forces the target to repeat its last used move. | |
| Kinesis | — | 80 | 15 | Lowers the target’s accuracy by one stage. | |
| Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| Light That Burns The Sky | 200 | — | 1 | Inflicts damage using either Attack or Special Attack stat, whichever is higher. | |
| Lumina Crash | 80 | 100 | 10 | No effect description available. | |
| Lunar Blessing | 0 | — | 5 | No effect description available. | |
| Lunar Dance | — | — | 10 | User faints, and its replacement is fully healed. | |
| Luster Purge | 95 | 100 | 5 | Has a 50% chance to lower the target’s Special Defense by one stage. | |
| Magic Coat | — | — | 15 | Reflects back the first effect move used on the user this turn. | |
| Magic Powder | — | 100 | 20 | No effect description available. | |
| Magic Room | — | — | 10 | Negates held items for five turns. | |
| Max Mindstorm | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Meditate | — | — | 40 | Raises the user’s Attack by one stage. | |
| Miracle Eye | — | — | 40 | Forces the target to have no evasion, and allows it to be hit by Psychic moves even if it’s Dark. | |
| Mirror Coat | — | 100 | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
| Mist Ball | 95 | 100 | 5 | Has a 50% chance to lower the target’s Special Attack by one stage. | |
| Mystical Power | 70 | 90 | 10 | No effect description available. | |
| Photon Geyser | 100 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Power Split | — | — | 10 | Averages Attack and Special Attack with the target. | |
| Power Swap | — | — | 10 | User swaps Attack and Special Attack changes with the target. | |
| Power Trick | — | — | 10 | User swaps Attack and Defense. | |
| Prismatic Laser | 160 | 100 | 10 | User foregoes its next turn to recharge. | |
| Psybeam | 65 | 100 | 20 | Has a 10% chance to confuse the target. | |
| Psyblade | 80 | 100 | 15 | No effect description available. | |
| Psychic | 90 | 100 | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Psychic Fangs | 85 | 100 | 10 | Destroys Reflect and Light Screen. | |
| Psychic Noise | 75 | 100 | 10 | No effect description available. | |
| Psychic Terrain | — | — | 10 | Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%. | |
| Psycho Boost | 140 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Psycho Cut | 70 | 100 | 20 | Has an increased chance for a critical hit. | |
| Psycho Shift | — | 100 | 10 | Transfers the user’s major status effect to the target. | |
| Psyshield Bash | 70 | 90 | 10 | No effect description available. | |
| Psyshock | 80 | 100 | 10 | Inflicts damage based on the target’s Defense, not Special Defense. | |
| Psystrike | 100 | 100 | 10 | Inflicts damage based on the target’s Defense, not Special Defense. | |
| Psywave | — | 100 | 15 | Inflicts damage between 50% and 150% of the user’s level. | |
| Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| Role Play | — | — | 10 | Copies the target’s ability. | |
| Shattered Psyche Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Shattered Psyche Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Skill Swap | — | — | 10 | User and target swap abilities. | |
| Speed Swap | — | — | 10 | Exchanges the user’s Speed with the target’s. | |
| Stored Power | 20 | 100 | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| Synchronoise | 120 | 100 | 10 | Hits any Pokémon that shares a type with the user. | |
| Take Heart | 0 | — | 10 | No effect description available. | |
| Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |
| Teleport | — | — | 20 | Immediately ends wild battles. No effect otherwise. | |
| Trick | — | 100 | 10 | User and target swap items. | |
| Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
| Twin Beam | 40 | 100 | 10 | No effect description available. | |
| Wonder Room | — | — | 10 | All Pokémon’s Defense and Special Defense are swapped for 5 turns. | |
| Zen Headbutt | 80 | 90 | 15 | Has a 20% chance to make the target flinch. |
Bug
Bug
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Attack Order | 90 | 100 | 15 | Has an increased chance for a critical hit. | |
| Bug Bite | 60 | 100 | 20 | If target has a berry, inflicts double damage and uses the berry. | |
| Bug Buzz | 90 | 100 | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Defend Order | — | — | 10 | Raises the user’s Defense and Special Defense by one stage. | |
| Fell Stinger | 50 | 100 | 25 | Raises the user’s Attack by two stages if it KOs the target. | |
| First Impression | 90 | 100 | 10 | Can only be used as the first move after the user enters battle. | |
| Fury Cutter | 40 | 95 | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| Heal Order | — | — | 10 | Heals the user by half its max HP. | |
| Infestation | 20 | 100 | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| Leech Life | 80 | 100 | 10 | Drains half the damage inflicted to heal the user. | |
| Lunge | 80 | 100 | 15 | Lowers the target’s Attack by one stage after inflicting damage. | |
| Max Flutterby | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Megahorn | 120 | 85 | 10 | Inflicts regular damage with no additional effect. | |
| Pin Missile | 25 | 95 | 20 | Hits 2-5 times in one turn. | |
| Pollen Puff | 90 | 100 | 15 | Damages opponents, but heals allies for 50% of their max HP. | |
| Pounce | 50 | 100 | 20 | No effect description available. | |
| Powder | — | 100 | 20 | Explodes if the target uses a fire move this turn, damaging it for 1/4 its max HP and preventing the move. | |
| Quiver Dance | — | — | 20 | Raises the user’s Special Attack, Special Defense, and Speed by one stage each. | |
| Rage Powder | — | — | 20 | Redirects the target’s single-target effects to the user for this turn. | |
| Savage Spin Out Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Savage Spin Out Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Signal Beam | 75 | 100 | 15 | Has a 10% chance to confuse the target. | |
| Silk Trap | 0 | — | 10 | No effect description available. | |
| Silver Wind | 60 | 100 | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Skitter Smack | 70 | 90 | 10 | Inflicts regular damage with no additional effect. | |
| Spider Web | — | — | 10 | Prevents the target from leaving battle. | |
| Steamroller | 65 | 100 | 20 | Has a 30% chance to make the target flinch. | |
| Sticky Web | — | — | 20 | Covers the opposing field, lowering opponents’ Speed by one stage upon switching in. | |
| String Shot | — | 95 | 40 | Lowers the target’s Speed by two stages. | |
| Struggle Bug | 50 | 100 | 20 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| Tail Glow | — | — | 20 | Raises the user’s Special Attack by three stages. | |
| Twineedle | 25 | 100 | 20 | Hits twice in the same turn. Has a 20% chance to poison the target. | |
| U Turn | 70 | 100 | 20 | User must switch out after attacking. | |
| X Scissor | 80 | 100 | 15 | Inflicts regular damage with no additional effect. |
Rock
Rock
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Accelerock | 40 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Ancient Power | 60 | 100 | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Continental Crush Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Continental Crush Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Diamond Storm | 100 | 95 | 5 | Has a 50% chance to raise the user’s Defense by two stages for each target hit. | |
| Head Smash | 150 | 80 | 5 | User receives 1/2 the damage inflicted in recoil. | |
| Max Rockfall | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Meteor Beam | 120 | 90 | 10 | Inflicts regular damage with no additional effect. | |
| Mighty Cleave | 95 | 100 | 5 | No effect description available. | |
| Power Gem | 80 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Rock Blast | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
| Rock Polish | — | — | 20 | Raises the user’s Speed by two stages. | |
| Rock Slide | 75 | 90 | 10 | Has a 30% chance to make the target flinch. | |
| Rock Throw | 50 | 90 | 15 | Inflicts regular damage with no additional effect. | |
| Rock Tomb | 60 | 95 | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| Rock Wrecker | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| Rollout | 30 | 90 | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
| Salt Cure | 40 | 100 | 15 | No effect description available. | |
| Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| Smack Down | 50 | 100 | 15 | Removes any immunity to Ground damage. | |
| Splintered Stormshards | 190 | — | 1 | Inflicts damage and removes any terrain present on the battlefield. | |
| Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| Stone Axe | 65 | 90 | 15 | No effect description available. | |
| Stone Edge | 100 | 80 | 5 | Has an increased chance for a critical hit. | |
| Tar Shot | — | 100 | 15 | No effect description available. | |
| Wide Guard | — | — | 10 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
Ghost
Ghost
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Astonish | 30 | 100 | 15 | Has a 30% chance to make the target flinch. | |
| Astral Barrage | 120 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Bitter Malice | 75 | 100 | 10 | No effect description available. | |
| Confuse Ray | — | 100 | 10 | Confuses the target. | |
| Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
| Hex | 65 | 100 | 10 | Has double power if the target has a major status ailment. | |
| Infernal Parade | 60 | 100 | 15 | No effect description available. | |
| Last Respects | 50 | 100 | 10 | No effect description available. | |
| Lick | 30 | 100 | 30 | Has a 30% chance to paralyze the target. | |
| Max Phantasm | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Menacing Moonraze Maelstrom | 200 | — | 1 | Cannot be disrupted by abilities. | |
| Moongeist Beam | 100 | 100 | 5 | Cannot be disrupted by abilities. | |
| Never Ending Nightmare Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Never Ending Nightmare Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Night Shade | — | 100 | 15 | Inflicts damage equal to the user’s level. | |
| Nightmare | — | 100 | 15 | Target loses 1/4 its max HP every turn as long as it’s asleep. | |
| Ominous Wind | 60 | 100 | 5 | Has a 10% chance to raise all of the user’s stats by one stage. | |
| Phantom Force | 90 | 100 | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
| Poltergeist | 110 | 90 | 5 | Inflicts regular damage with no additional effect. | |
| Rage Fist | 50 | 100 | 10 | No effect description available. | |
| Shadow Ball | 80 | 100 | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| Shadow Bone | 85 | 100 | 10 | Has a 20% chance to lower the target’s Defense by one stage. | |
| Shadow Claw | 70 | 100 | 15 | Has an increased chance for a critical hit. | |
| Shadow Force | 120 | 100 | 5 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
| Shadow Punch | 60 | — | 20 | Never misses. | |
| Shadow Sneak | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Sinister Arrow Raid | 180 | — | 1 | Inflicts regular damage with no additional effect. | |
| Soul Stealing 7 Star Strike | 195 | — | 1 | Inflicts regular damage with no additional effect. | |
| Spectral Thief | 90 | 100 | 10 | Steals the target’s stat increases, then inflicts damage. | |
| Spirit Shackle | 80 | 100 | 10 | Traps the target. | |
| Spite | — | 100 | 10 | Lowers the PP of the target’s last used move by 4. | |
| Trick Or Treat | — | 100 | 20 | Adds ghost to the target’s types. |
Dragon
Dragon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Breaking Swipe | 60 | 100 | 15 | Lowers the target’s Attack by one stage after inflicting damage. | |
| Clanging Scales | 110 | 100 | 5 | Lowers the user’s Defense by one stage after inflicting damage. | |
| Clangorous Soul | — | 100 | 5 | No effect description available. | |
| Clangorous Soulblaze | 185 | — | 1 | Inflicts damage to all opposing Pokémon and increases the user’s Attack, Defense, Special Attack, Special Defense, and Speed by one stage each. | |
| Core Enforcer | 100 | 100 | 10 | Nullifies the target’s ability if it moves earlier. | |
| Devastating Drake Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Devastating Drake Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Draco Meteor | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Dragon Breath | 60 | 100 | 20 | Has a 30% chance to paralyze the target. | |
| Dragon Cheer | 0 | 0 | 15 | No effect description available. | |
| Dragon Claw | 80 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| Dragon Darts | 50 | 100 | 10 | No effect description available. | |
| Dragon Energy | 150 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Dragon Hammer | 90 | 100 | 15 | Inflicts regular damage with no additional effect. | |
| Dragon Pulse | 85 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Dragon Rage | — | 100 | 10 | Inflicts 40 points of damage. | |
| Dragon Rush | 100 | 75 | 10 | Has a 20% chance to make the target flinch. | |
| Dragon Tail | 60 | 90 | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
| Dual Chop | 40 | 90 | 15 | Hits twice in one turn. | |
| Dynamax Cannon | 100 | 100 | 5 | Sets Light Screen on the user’s side of the field after inflicting damage. | |
| Eternabeam | 160 | 90 | 5 | User foregoes its next turn to recharge. | |
| Fickle Beam | 80 | 100 | 5 | No effect description available. | |
| Glaive Rush | 120 | 100 | 5 | No effect description available. | |
| Max Wyrmwind | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Order Up | 80 | 100 | 10 | No effect description available. | |
| Outrage | 120 | 100 | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| Roar Of Time | 150 | 90 | 5 | User foregoes its next turn to recharge. | |
| Scale Shot | 25 | 90 | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |
| Spacial Rend | 100 | 95 | 5 | Has an increased chance for a critical hit. | |
| Twister | 40 | 100 | 20 | Has a 20% chance to make the target flinch. |
Dark
Dark
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Assurance | 60 | 100 | 10 | Power is doubled if the target has already received damage this turn. | |
| Baddy Bad | 80 | 95 | 15 | Inflicts regular damage with no additional effect. | |
| Beat Up | — | 100 | 10 | Hits once for every conscious Pokémon the trainer has. | |
| Bite | 60 | 100 | 25 | Has a 30% chance to make the target flinch. | |
| Black Hole Eclipse Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Black Hole Eclipse Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Brutal Swing | 60 | 100 | 20 | Inflicts regular damage with no additional effect. | |
| Ceaseless Edge | 65 | 90 | 15 | No effect description available. | |
| Comeuppance | 1 | 100 | 10 | No effect description available. | |
| Crunch | 80 | 100 | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| Dark Pulse | 80 | 100 | 15 | Has a 20% chance to make the target flinch. | |
| Dark Void | — | 50 | 10 | Puts the target to sleep. | |
| Darkest Lariat | 85 | 100 | 10 | Ignores the target’s stat modifiers. | |
| Embargo | — | 100 | 15 | Target cannot use held items. | |
| Fake Tears | — | 100 | 20 | Lowers the target’s Special Defense by two stages. | |
| False Surrender | 80 | — | 10 | Never misses. | |
| Feint Attack | 60 | — | 20 | Never misses. | |
| Fiery Wrath | 90 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Flatter | — | 100 | 15 | Raises the target’s Special Attack by one stage and confuses the target. | |
| Fling | — | 100 | 10 | Throws held item at the target; power depends on the item. | |
| Foul Play | 95 | 100 | 15 | Calculates damage with the target’s attacking stat. | |
| Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| Hyperspace Fury | 100 | — | 5 | Ignores and destroys protection effects. | |
| Jaw Lock | 80 | 100 | 10 | Seeds the target after inflicting damage. | |
| Knock Off | 65 | 100 | 20 | Target drops its held item. | |
| Kowtow Cleave | 85 | — | 10 | No effect description available. | |
| Lash Out | 75 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Malicious Moonsault | 180 | — | 1 | Inflicts regular damage with no additional effect. | |
| Max Darkness | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Memento | — | 100 | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. | |
| Nasty Plot | — | — | 20 | Raises the user’s Special Attack by two stages. | |
| Night Daze | 85 | 95 | 10 | Has a 40% chance to lower the target’s accuracy by one stage. | |
| Night Slash | 70 | 100 | 15 | Has an increased chance for a critical hit. | |
| Obstruct | — | 100 | 10 | No effect description available. | |
| Parting Shot | — | 100 | 20 | Lowers all targets’ Attack and Special Attack by one stage. Makes the user switch out. | |
| Payback | 50 | 100 | 10 | Power is doubled if the target has already moved this turn. | |
| Power Trip | 20 | 100 | 10 | Power is higher the more the user’s stats have been raised, to a maximum of 31×. | |
| Punishment | — | 100 | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | |
| Pursuit | 40 | 100 | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
| Quash | — | 100 | 15 | Makes the target act last this turn. | |
| Ruination | 1 | 90 | 10 | No effect description available. | |
| Snarl | 55 | 95 | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| Snatch | — | — | 10 | Steals the target’s move, if it’s self-targeted. | |
| Sucker Punch | 70 | 100 | 5 | Only works if the target is about to use a damaging move. | |
| Switcheroo | — | 100 | 10 | User and target swap items. | |
| Taunt | — | 100 | 20 | For the next few turns, the target can only use damaging moves. | |
| Thief | 60 | 100 | 25 | Takes the target’s item. | |
| Throat Chop | 80 | 100 | 15 | Prevents the target from using sound-based moves for two turns. | |
| Topsy Turvy | — | — | 20 | Inverts the target’s stat modifiers. | |
| Torment | — | 100 | 15 | Prevents the target from using the same move twice in a row. | |
| Wicked Blow | 75 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Wicked Torque | 80 | 100 | 10 | No effect description available. |
Steel
Steel
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Anchor Shot | 80 | 100 | 20 | Traps the target. | |
| Autotomize | — | — | 15 | Raises the user’s Speed by two stages and halves the user’s weight. | |
| Behemoth Bash | 100 | 100 | 5 | No effect description available. | |
| Behemoth Blade | 100 | 100 | 5 | No effect description available. | |
| Bullet Punch | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Corkscrew Crash Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Corkscrew Crash Special | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Doom Desire | 140 | 100 | 5 | Hits the target two turns later. | |
| Double Iron Bash | 60 | 100 | 5 | Hits twice in one turn. | |
| Flash Cannon | 80 | 100 | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| Gear Grind | 50 | 85 | 15 | Hits twice in one turn. | |
| Gear Up | — | — | 20 | Raises the Attack and Special Attack of all friendly Pokémon with plus or minus by one stage. | |
| Gigaton Hammer | 160 | 100 | 5 | No effect description available. | |
| Gyro Ball | — | 100 | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
| Hard Press | 0 | 100 | 10 | No effect description available. | |
| Heavy Slam | — | 100 | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
| Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| Iron Head | 80 | 100 | 15 | Has a 30% chance to make the target flinch. | |
| Iron Tail | 100 | 75 | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| Kings Shield | — | — | 10 | Blocks damaging attacks and lowers attacking Pokémon’s Attack by two stages on contact. Switches Aegislash to Shield Forme. | |
| Magnet Bomb | 60 | — | 20 | Never misses. | |
| Make It Rain | 120 | 100 | 5 | No effect description available. | |
| Max Steelspike | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Metal Burst | — | 100 | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | |
| Metal Claw | 50 | 95 | 35 | Has a 10% chance to raise the user’s Attack by one stage. | |
| Metal Sound | — | 85 | 40 | Lowers the target’s Special Defense by two stages. | |
| Meteor Mash | 90 | 90 | 10 | Has a 20% chance to raise the user’s Attack by one stage. | |
| Mirror Shot | 65 | 85 | 10 | Has a 30% chance to lower the target’s accuracy by one stage. | |
| Searing Sunraze Smash | 200 | — | 1 | Cannot be disrupted by abilities. | |
| Shelter | 0 | — | 10 | No effect description available. | |
| Shift Gear | — | — | 10 | Raises the user’s Attack by one stage and its Speed by two stages. | |
| Smart Strike | 70 | — | 10 | Never misses. | |
| Spin Out | 100 | 100 | 5 | No effect description available. | |
| Steel Beam | 140 | 95 | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. | |
| Steel Roller | 130 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Steel Wing | 70 | 90 | 25 | Has a 10% chance to raise the user’s Defense by one stage. | |
| Sunsteel Strike | 100 | 100 | 5 | Cannot be disrupted by abilities. | |
| Tachyon Cutter | 50 | 0 | 10 | No effect description available. |
Fairy
Fairy
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Alluring Voice | 80 | 100 | 10 | No effect description available. | |
| Aromatic Mist | — | — | 20 | Raises a selected ally’s Special Defense by one stage. | |
| Baby Doll Eyes | — | 100 | 30 | Lowers the target’s Attack by one stage. | |
| Charm | — | 100 | 20 | Lowers the target’s Attack by two stages. | |
| Crafty Shield | — | — | 10 | Protects all friendly Pokémon from non-damaging moves. | |
| Dazzling Gleam | 80 | 100 | 10 | Inflicts regular damage with no additional effect. | |
| Decorate | — | — | 15 | No effect description available. | |
| Disarming Voice | 40 | — | 15 | Never misses. | |
| Draining Kiss | 50 | 100 | 10 | Drains 75% of the damage inflicted to heal the user. | |
| Fairy Lock | — | — | 10 | Prevents all Pokémon from fleeing or switching out during the next turn. | |
| Fairy Wind | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | |
| Fleur Cannon | 130 | 90 | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| Floral Healing | — | — | 10 | Heals the target for ½ its max HP, or ⅔ on Grassy Terrain. | |
| Flower Shield | — | — | 10 | Raises the Defense of all grass Pokémon in battle. | |
| Geomancy | — | — | 10 | Takes one turn to charge, then raises the user’s Special Attack, Special Defense, and Speed by two stages. | |
| Guardian Of Alola | — | — | 1 | Damages the target for 75% of its remaining HP. | |
| Lets Snuggle Forever | 190 | — | 1 | Inflicts regular damage with no additional effect. | |
| Light Of Ruin | 140 | 90 | 5 | User receives 1/2 the damage inflicted in recoil. | |
| Magical Torque | 100 | 100 | 10 | No effect description available. | |
| Max Starfall | 10 | — | 10 | Inflicts regular damage with no additional effect. | |
| Misty Explosion | 100 | 100 | 5 | Inflicts regular damage with no additional effect. | |
| Misty Terrain | — | — | 10 | For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming dragon moves. | |
| Moonblast | 95 | 100 | 15 | Has a 30% chance to lower the target’s Special Attack by one stage. | |
| Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| Natures Madness | — | 90 | 10 | Inflicts damage equal to half the target’s HP. | |
| Play Rough | 90 | 90 | 10 | Has a 10% chance to lower the target’s Attack by one stage. | |
| Sparkly Swirl | 120 | 85 | 5 | Inflicts regular damage with no additional effect. | |
| Spirit Break | 75 | 100 | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| Springtide Storm | 100 | 80 | 5 | No effect description available. | |
| Strange Steam | 90 | 95 | 10 | Has a 20% chance to confuse the target. | |
| Sweet Kiss | — | 75 | 10 | Confuses the target. | |
| Twinkle Tackle Physical | — | — | 1 | Inflicts regular damage with no additional effect. | |
| Twinkle Tackle Special | — | — | 1 | Inflicts regular damage with no additional effect. |