Duraludon
Sword

Its body resembles polished metal, and it’s both lightweight and strong. The only drawback is that it rusts easily.

Evolution Chain

duraludon
Duraludon
archaludon
Archaludon

Pokédex & Training Data

Classification Alloy Pokémon
Height 1.8 m (5'11")
Weight 40.0 kg (88.2 lbs)
Abilities
EV Yield +2 Sp. Atk
Catch Rate 45
Base Friendship 50
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Mineral, Dragon

Pokédex Numbers

Galar (Sw/Sh) #371
National #884
Blueberry #161

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
6 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
12 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
18 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
24 Breaking Swipe
60 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
30 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
36 Iron Defense
— — 15 Raises the user’s Defense by two stages.
42 Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
48 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
54 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
60 Metal Burst
— 100% 10 Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
66 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM14 Thunder Wave
— 90% 20 Paralyzes the target.
TM16 Screech
— 85% 40 Lowers the target’s Defense by two stages.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
— — 20 Reduces damage from physical attacks by half.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target’s Special Attack by one stage.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user’s last move failed.
TM99 Breaking Swipe
60 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
TR00 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR09 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TR47 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TR52 Gyro Ball
— 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TR58 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR70 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR76 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
TR79 Heavy Slam
— 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TR81 Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
TR99 Body Press
80 100% 10 No effect description available.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Steel Beam
140 95% 5 Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
Steel Roller
130 100% 5 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Mirror Coat
— 100% 20 Inflicts twice the damage the user received from the last special hit it took.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Slash
70 100% 20 Has an increased chance for a critical hit.

Base Stats

Hp 70
Attack 95
Defense 115
Sp. Atk 120
Sp. Def 50
Speed 85
Total 535

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.25x
0.5x
2x
0x
2x
0.5x
0.5x
0.5x
0.5x
0.5x

Gigantamax Duraludon

Gigantamax Duraludon

The unique substances in its body were altered by Gigantamax energy, making it sturdier than steel.