Duraludon
Sword

Its body resembles polished metal, and it’s both lightweight and strong. The only drawback is that it rusts easily.

Evolution Chain

duraludon
Duraludon
archaludon
Archaludon

Pokédex Data

Classification Alloy Pokémon
Height 1.8 m (5'11")
Weight 40.0 kg (88.2 lbs)
Abilities

Training

EV Yield +2 Sp. Atk
Catch Rate 45
Base Friendship 50
Growth Rate medium
Gender Ratio
Egg Groups Mineral, Dragon

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Leer
100% 30 Lowers the target's Defense by one stage.
1 Metal Claw
50 95% 35 Has a 10% chance to raise the user's Attack by one stage.
6 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.
12 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
18 Metal Sound
85% 40 Lowers the target's Special Defense by two stages.
24 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
30 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
36 Iron Defense
15 Raises the user's Defense by two stages.
42 Laser Focus
30 Guarantees a critical hit with the user's next move.
48 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
54 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
60 Metal Burst
100% 10 Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
66 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM14 Thunder Wave
90% 20 Paralyzes the target.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
20 Reduces damage from physical attacks by half.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM85 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM98 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TM99 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TR00 Swords Dance
20 Raises the user's Attack by two stages.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR08 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TR09 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR46 Iron Defense
15 Raises the user's Defense by two stages.
TR47 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TR52 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TR58 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR70 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TR76 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TR79 Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TR81 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TR99 Body Press
80 100% 10 No effect description available.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Steel Beam
140 95% 5 Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
Steel Roller
130 100% 5 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Mirror Coat
100% 20 Inflicts twice the damage the user received from the last special hit it took.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Slash
70 100% 20 Has an increased chance for a critical hit.

Base Stats

Hp 70
Attack 95
Defense 115
Sp. Atk 120
Sp. Def 50
Speed 85
Total 535

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.25x
0.5x
2x
0x
2x
0.5x
0.5x
0.5x
0.5x
0.5x

Gigantamax Duraludon

Gigantamax Duraludon

The unique substances in its body were altered by Gigantamax energy, making it sturdier than steel.