Archaludon
Scarlet

It gathers static electricity from its surroundings. The beams it launches when down on all fours are tremendously powerful.

Violet

It digs holes on mountains, searching for food. It’s so durable that being caught in a cave-in won’t faze it.

Evolution Chain

duraludon
Duraludon
archaludon
Archaludon

Pokédex & Training Data

Classification Alloy Pokémon
Height 2.0 m (6'07")
Weight 60.0 kg (132.3 lbs)
Abilities
EV Yield +3 defense
Catch Rate 10
Base Friendship 50
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Mineral, Dragon

Pokédex Numbers

National #1018
Blueberry #162

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
6 Rock Smash
40 100% 15 Has a 50% chance to lower the target’s Defense by one stage.
12 Hone Claws
— — 15 Raises the user’s Attack and accuracy by one stage.
18 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
24 Breaking Swipe
60 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
30 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
36 Iron Defense
— — 15 Raises the user’s Defense by two stages.
42 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
48 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
54 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
60 Metal Burst
— 100% 10 Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
66 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target’s Special Attack by one stage.
TM31 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM44 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM62 Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM74 Reflect
— — 20 Reduces damage from physical attacks by half.
TM75 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM78 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TM82 Thunder Wave
— 90% 20 Paralyzes the target.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM88 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM89 Body Press
80 100% 10 No effect description available.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TM112 Aura Sphere
80 — 20 Never misses.
TM115 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TM116 Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
TM121 Heavy Slam
— 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM126 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM166 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM169 Draco Meteor
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
TM170 Steel Beam
140 95% 5 Inflicts damage, and the user takes damage equal to half of its max HP, rounded up.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM179 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM180 Gyro Ball
— 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM220 Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.
TM222 Breaking Swipe
60 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
TM223 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
TM225 Hard Press
0 100% 10 No effect description available.
TM226 Dragon Cheer
0 — 15 No effect description available.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Mirror Coat
— 100% 20 Inflicts twice the damage the user received from the last special hit it took.
Night Slash
70 100% 15 Has an increased chance for a critical hit.
Slash
70 100% 20 Has an increased chance for a critical hit.

Base Stats

Hp 90
Attack 105
Defense 130
Sp. Atk 125
Sp. Def 65
Speed 85
Total 600

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.25x
0.5x
2x
0x
2x
0.5x
0.5x
0.5x
0.5x
0.5x