Eiscue

Alternate Forms

Sword

It drifted in on the flow of ocean waters from a frigid place. It keeps its head iced constantly to make sure it stays nice and cold.

Pokédex Data

Classification Penguin Pokémon
Height 1.4 m (4'07")
Weight 89.0 kg (196.2 lbs)
Abilities

Training

EV Yield +2 defense
Catch Rate 60
Base Friendship 50
Growth Rate slow
Gender Ratio
Egg Groups Water1, Ground

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
6 Mist
30 Protects the user's stats from being changed by enemy moves.
12 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
18 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
24 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
30 Amnesia
20 Raises the user's Special Defense by two stages.
36 Freeze Dry
70 100% 20 Super-effective against water.
42 Hail
10 Changes the weather to a hailstorm for five turns.
48 Aurora Veil
20 Reduces damage five turns, but must be used during hail.
54 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
60 Blizzard
110 70% 5 Has a 10% chance to freeze the target.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM04 Ice Punch
75 100% 15 Has a 10% chance to freeze the target.
TM18 Reflect
20 Reduces damage from physical attacks by half.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM36 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM45 Dive
80 100% 10 User dives underwater, dodging all attacks, and hits next turn.
TM46 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM51 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM64 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TR03 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR12 Agility
30 Raises the user's Speed by two stages.
TR16 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TR17 Amnesia
20 Raises the user's Special Defense by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR46 Iron Defense
15 Raises the user's Defense by two stages.
TR69 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TR74 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TR98 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Aqua Ring
20 Restores 1/16 of the user's max HP each turn.
Belly Drum
10 User pays half its max HP to max out its Attack.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.
Icicle Crash
85 90% 10 Has a 30% chance to make the target flinch.
Soak
100% 20 Changes the target's type to Water.

Base Stats

Hp 75
Attack 80
Defense 110
Sp. Atk 65
Sp. Def 90
Speed 50
Total 470

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
2x
2x
2x