Sword
If it sees any movement around it, this Pokémon charges for it straightaway, leading with its sharply pointed jaw. It’s very proud of that jaw.
Pokédex & Training Data
Classification
Rush Pokémon
Height
0.5 m (1'08")
Weight
1.0 kg (2.2 lbs)
Abilities
- Swift Swim
- Propeller Tail (Hidden)
EV Yield
+1 speed
Catch Rate
255
Base Friendship
50
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Water2
Pokédex Numbers
Galar (Sw/Sh)
#180
Paldea (S/V)
#136
National
#846
Isle of Armor
#096
Kitakami
#090
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
| 6 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
| 12 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 18 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 24 | Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| 30 | Laser Focus | — | — | 30 | Guarantees a critical hit with the user’s next move. | |
| 36 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 42 | Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 48 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
| TM52 Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| TM67 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TR12 Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| TR13 Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TR53 Close Combat | 120 | 100% | 5 | Lowers the user’s Defense and Special Defense by one stage after inflicting damage. | |
| TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
| TR87 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
| TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
| TR97 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. | |
| TR98 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target’s Defense by one stage. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Scale Shot | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
Egg Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Acupressure | — | — | 30 | Raises one of a friendly Pokémon’s stats at random by two stages. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. |
Base Stats
Hp
41
Attack
63
Defense
40
Sp. Atk
40
Sp. Def
30
Speed
66
Total
280
Type Defenses
(vs. Gen 6+ rules)