
Sword
This Pokémon has a jaw that’s as sharp as a spear and as strong as steel. Apparently Barraskewda’s flesh is surprisingly tasty, too.
Pokédex Data
Classification
Skewer Pokémon
Height
1.3 m (4'03")
Weight
30.0 kg (66.1 lbs)
Abilities
- Swift Swim
- Propeller Tail (Hidden)
Training
EV Yield
+2 speed
Catch Rate
60
Base Friendship
50
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Water2
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Fury Attack | 15 | 85% | 20 | Hits 2-5 times in one turn. | |
1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
1 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
1 | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
18 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
24 | Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
32 | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
40 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
48 | Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |
56 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM36 Whirlpool | 35 | 85% | 15 | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM45 Dive | 80 | 100% | 10 | User dives underwater, dodging all attacks, and hits next turn. | |
TM52 Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM67 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TR03 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR13 Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
TR16 Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TR53 Close Combat | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR84 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TR87 Drill Run | 80 | 95% | 10 | Has an increased chance for a critical hit. | |
TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
TR97 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. | |
TR98 Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Flip Turn | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Scale Shot | 25 | 90% | 20 | Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. |
Base Stats
Hp
61
Attack
123
Defense
60
Sp. Atk
60
Sp. Def
50
Speed
136
Total
490
Type Defenses
(vs. Gen 6+ rules)