Appletun
Sword

Eating a sweet apple caused its evolution. A nectarous scent wafts from its body, luring in the bug Pokémon it preys on.

Evolution Chain

applin
Applin
dipplin
Dipplin
hydrapple
Hydrapple

Pokédex & Training Data

Classification Apple Nectar Pokémon
Height 0.4 m (1'04")
Weight 13.0 kg (28.7 lbs)
Abilities
EV Yield +2 hp
Catch Rate 45
Base Friendship 50
Growth Rate slow then very fast
Gender Ratio
♂ ♀
Egg Groups Plant, Dragon

Pokédex Numbers

Galar (Sw/Sh) #207
Paldea (S/V) #110
National #842
Isle of Armor #021
Kitakami #035

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
1 Growth
— — 20 Raises the user’s Attack and Special Attack by one stage.
1 Withdraw
— — 40 Raises the user’s Defense by one stage.
1 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
1 Recycle
— — 10 User recovers the item it last used up.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
4 Curse
— — 10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
8 Stomp
65 100% 20 Has a 30% chance to make the target flinch.
12 Leech Seed
— 90% 10 Seeds the target, stealing HP from it every turn.
16 Protect
— — 10 Prevents any moves from hitting the user this turn.
20 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
24 Recover
— — 5 Heals the user by half its max HP.
28 Apple Acid
80 100% 10 No effect description available.
32 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
36 Iron Defense
— — 15 Raises the user’s Defense by two stages.
40 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
44 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM17 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
— — 20 Reduces damage from physical attacks by half.
TM19 Safeguard
— — 25 Protects the user’s field from major status ailments and confusion for five turns.
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM34 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM50 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM81 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR10 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TR17 Amnesia
— — 20 Raises the user’s Special Defense by two stages.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR39 Superpower
120 100% 5 Lowers the user’s Attack and Defense by one stage after inflicting damage.
TR46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TR52 Gyro Ball
— 100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TR59 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR65 Energy Ball
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR77 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TR79 Heavy Slam
— 100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TR94 High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
TR99 Body Press
80 100% 10 No effect description available.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user’s Special Attack by two stages after inflicting damage.
Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.

Base Stats

Hp 110
Attack 85
Defense 80
Sp. Atk 100
Sp. Def 80
Speed 30
Total 485

Type Defenses

(vs. Gen 6+ rules)

0.25x
0.25x
0.25x
4x
2x
0.5x
2x
2x
2x
2x

Gigantamax Appletun

Gigantamax Appletun

It blasts its opponents with massive amounts of sweet nectar. This nectar is so sugary that it can cause fainting.