
Scarlet
Seven syrpents live inside an apple made of syrup. The syrpent in the center is the commander.
Violet
These capricious syrpents have banded together. On the rare occasion that their moods align, their true power is unleashed.
Pokédex Data
Classification
Apple Hydra Pokémon
Height
1.8 m (5'11")
Weight
93.0 kg (205.0 lbs)
Abilities
- Supersweet Syrup
- Regenerator
- Sticky Hold (Hidden)
Learned Moves
Level Up Moves
Scarlet/Violet
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Withdraw | — | — | 40 | Raises the user's Defense by one stage. | |
1 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
1 | Recycle | — | — | 10 | User recovers the item it last used up. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
4 | Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
8 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
12 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
16 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
20 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
28 | Syrup Bomb | 60 | 85% | 10 | No effect description available. | |
32 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
36 | Recover | — | — | 5 | Heals the user by half its max HP. | |
40 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
44 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
54 | Power Whip | 120 | 85% | 10 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Pounce | 50 | 100% | 20 | No effect description available. | |
TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM33 Magical Leaf | 60 | — | 20 | Never misses. | |
TM44 Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
TM47 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM50 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM56 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM71 Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TM74 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM81 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM89 Body Press | 80 | 100% | 10 | No effect description available. | |
TM103 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM111 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM115 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TM119 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM121 Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
TM131 Pollen Puff | 90 | 100% | 15 | Damages opponents, but heals allies for 50% of their max HP. | |
TM133 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM137 Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
TM140 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
TM149 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM156 Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
TM159 Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM168 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM169 Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
TM180 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
TM182 Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
TM191 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TM194 Grassy Glide | 55 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
TM222 Breaking Swipe | 60 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | |
TM224 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
TM226 Dragon Cheer | 0 | — | 15 | No effect description available. |
Egg Moves
Scarlet/Violet
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
Recycle | — | — | 10 | User recovers the item it last used up. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
Yawn | — | — | 10 | Target sleeps at the end of the next turn. |
Base Stats
Hp
106
Attack
80
Defense
110
Sp. Atk
120
Sp. Def
80
Speed
44
Total
540
Type Defenses
(vs. Gen 6+ rules)