Dewpider
Sword

It forms a water bubble at the rear of its body and then covers its head with it. Meeting another Dewpider means comparing water-bubble sizes.

Evolution Chain

dewpider
Dewpider
Level 22
araquanid
Araquanid

Pokédex & Training Data

Classification Water Bubble Pokémon
Height 0.3 m (0'12")
Weight 4.0 kg (8.8 lbs)
Abilities
EV Yield +1 Sp. Def
Catch Rate 200
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Bug

Pokédex Numbers

Alola (S/M) #141
Alola (US/UM) #174
Galar (Sw/Sh) #214
National #751
Crown Tundra #091
Blueberry #090

Held Items

None in this generation.

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Water Gun
40 100% 25 Inflicts regular damage with no additional effect.
1 Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
4 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
8 Bite
60 100% 25 Has a 30% chance to make the target flinch.
12 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
16 Aqua Ring
— — 20 Restores 1/16 of the user’s max HP each turn.
20 Headbutt
70 100% 15 Has a 30% chance to make the target flinch.
24 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
28 Soak
— 100% 20 Changes the target’s type to Water.
32 Entrainment
— 100% 15 Copies the user’s ability onto the target.
36 Lunge
80 100% 15 Lowers the target’s Attack by one stage after inflicting damage.
40 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
44 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
48 Mirror Coat
— 100% 20 Inflicts twice the damage the user received from the last special hit it took.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM21 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM28 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM31 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM71 Wonder Room
— — 10 All Pokémon’s Defense and Special Defense are swapped for 5 turns.
TM72 Magic Room
— — 10 Negates held items for five turns.
TM76 Round
60 100% 15 Has double power if it’s used more than once per turn.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR16 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TR18 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
TR20 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TR27 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
TR46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR60 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TR61 Bug Buzz
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TR84 Scald
80 100% 15 Has a 30% chance to burn the target.
TR98 Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Power Split
— — 10 Averages Attack and Special Attack with the target.
Spit Up
— 100% 10 Power is 100 times the amount of energy Stockpiled.
Sticky Web
— — 20 Covers the opposing field, lowering opponents’ Speed by one stage upon switching in.
Stockpile
— — 20 Stores energy up to three times for use with Spit Up and Swallow.

Base Stats

Hp 38
Attack 40
Defense 52
Sp. Atk 40
Sp. Def 72
Speed 27
Total 269

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
0.5x
2x
2x
0.5x