Mareanie
Sword

The first symptom of its sting is numbness. The next is an itching sensation so intense that it’s impossible to resist the urge to claw at your skin.

Evolution Chain

mareanie
Mareanie
Level 38
toxapex
Toxapex

Pokédex Data

Classification Brutal Star Pokémon
Height 0.4 m (1'04")
Weight 8.0 kg (17.6 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +1 defense
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Water1

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Poison Sting
15 100% 35 Has a 30% chance to poison the target.
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
5 Wide Guard
10 Prevents any multi-target moves from hitting friendly Pokémon this turn.
10 Bite
60 100% 25 Has a 30% chance to make the target flinch.
15 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
20 Recover
5 Heals the user by half its max HP.
25 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
30 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
35 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
40 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
45 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
50 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM07 Pin Missile
25 95% 20 Hits 2-5 times in one turn.
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM53 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM55 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TR03 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR45 Muddy Water
90 85% 10 Has a 30% chance to lower the target's accuracy by one stage.
TR46 Iron Defense
15 Raises the user's Defense by two stages.
TR54 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR73 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TR78 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TR84 Scald
80 100% 15 Has a 30% chance to burn the target.
TR91 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.
TR98 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
Infestation
20 100% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
Spit Up
100% 10 Power is 100 times the amount of energy Stockpiled.
Stockpile
20 Stores energy up to three times for use with Spit Up and Swallow.
Swallow
10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Base Stats

Hp 50
Attack 53
Defense 62
Sp. Atk 43
Sp. Def 52
Speed 45
Total 305

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0.5x
0.5x
0.5x
2x
2x
0.5x
0.5x
0.5x