
Sword
Aggressive and cruel, this Pokémon will ruthlessly torment enemies that are helpless in the dark.
Pokédex Data
Classification
Sound Wave Pokémon
Height
1.5 m (4'11")
Weight
85.0 kg (187.4 lbs)
Abilities
- Frisk
- Infiltrator
- Telepathy (Hidden)
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Supersonic | — | 55% | 20 | Confuses the target. | |
1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
1 | Moonlight | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
1 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
12 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
16 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
20 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
24 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |
28 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
32 | Super Fang | — | 90% | 10 | Inflicts damage equal to half the target's HP. | |
36 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
40 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
44 | Roost | — | — | 5 | Heals the user by half its max HP. | |
51 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
56 | Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
62 | Boomburst | 140 | 100% | 10 | Inflicts regular damage. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM30 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM56 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM78 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM95 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR18 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR24 Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR36 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR47 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR51 Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR60 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR62 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR64 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR86 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
TR89 Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Dual Wingbeat | 40 | 90% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
85
Attack
70
Defense
80
Sp. Atk
97
Sp. Def
80
Speed
123
Total
535
Type Defenses
(vs. Gen 6+ rules)