Bergmite
Sword

They chill the air around them to −150 degrees Fahrenheit, freezing the water in the air into ice that they use as armor.

Legends Arceus

Lives on mountains blanketed in perennial snow. It freezes water vapor in the air to make the ice helmet that it dons for defense.

Evolution Chain

bergmite
Bergmite
Level 37
avalugg
Avalugg
Evolution item placeholder
Level 37 in Hisui
avalugg-hisui
Avalugg

Pokédex Data

Classification Ice Chunk Pokémon
Height 1.0 m (3'03")
Weight 99.5 kg (219.4 lbs)
Abilities

Training

EV Yield +1 defense
Catch Rate 190
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Monster, Mineral

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Harden
30 Raises the user's Defense by one stage.
1 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
3 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
6 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
9 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
12 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
15 Protect
10 Prevents any moves from hitting the user this turn.
18 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
21 Bite
60 100% 25 Has a 30% chance to make the target flinch.
24 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
27 Iron Defense
15 Raises the user's Defense by two stages.
30 Recover
5 Heals the user by half its max HP.
33 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
36 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
39 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
42 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Legends: Arceus
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
5 Powder Snow
40 100% 25 Has a 10% chance to freeze the target.
9 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
15 Bite
60 100% 25 Has a 30% chance to make the target flinch.
21 Iron Defense
15 Raises the user's Defense by two stages.
29 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
37 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
47 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM19 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM22 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM27 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM31 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM33 Rain Dance
5 Changes the weather to rain for five turns.
TM35 Hail
10 Changes the weather to a hailstorm for five turns.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM48 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM51 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM64 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM67 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TR04 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TR05 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TR06 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR46 Iron Defense
15 Raises the user's Defense by two stages.
TR52 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TR70 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR75 Stone Edge
100 80% 5 Has an increased chance for a critical hit.

Egg Moves

Sword/Shield
Name Class Power Acc. PP Effect
Aurora Veil
20 Reduces damage five turns, but must be used during hail.
Mirror Coat
100% 20 Inflicts twice the damage the user received from the last special hit it took.
Mist
30 Protects the user's stats from being changed by enemy moves.

Base Stats

Hp 55
Attack 69
Defense 85
Sp. Atk 32
Sp. Def 35
Speed 28
Total 304

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
2x
2x
2x