
Sword
They chill the air around them to −150 degrees Fahrenheit, freezing the water in the air into ice that they use as armor.
Legends Arceus
Lives on mountains blanketed in perennial snow. It freezes water vapor in the air to make the ice helmet that it dons for defense.
Pokédex Data
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
3 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
6 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
9 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
12 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
15 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
18 | Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
21 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
24 | Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
27 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
30 | Recover | — | — | 5 | Heals the user by half its max HP. | |
33 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
36 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
39 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
42 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
5 | Powder Snow | 40 | 100% | 25 | Has a 10% chance to freeze the target. | |
9 | Ice Shard | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
15 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
21 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
29 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
37 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
47 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM51 Icicle Spear | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM64 Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
TM67 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TR04 Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR52 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
TR70 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR75 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aurora Veil | — | — | 20 | Reduces damage five turns, but must be used during hail. | |
Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. | |
Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. |
Base Stats
Hp
55
Attack
69
Defense
85
Sp. Atk
32
Sp. Def
35
Speed
28
Total
304
Type Defenses
(vs. Gen 6+ rules)