Sword
It’s accompanied by a large retinue of Pawniard. Bisharp keeps a keen eye on its minions, ensuring none of them even think of double-crossing it.
Pokédex & Training Data
Classification
Sword Blade Pokémon
Height
1.6 m (5'03")
Weight
70.0 kg (154.3 lbs)
Abilities
- Defiant
- Inner Focus
- Pressure (Hidden)
EV Yield
+2 attack
Catch Rate
45
Base Friendship
35
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Humanshape
Pokédex Numbers
Unova (B/W)
#131
Unova (B2/W2)
#224
Kalos (Mountain)
#049
Alola (US/UM)
#338
Galar (Sw/Sh)
#247
Paldea (S/V)
#368
National
#625
Isle of Armor
#030
Kitakami
#187
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |
| 1 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user’s Attack by one stage. | |
| 1 | Metal Burst | — | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. | |
| 15 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
| 20 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 25 | Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| 30 | Metal Sound | — | 85% | 40 | Lowers the target’s Special Defense by two stages. | |
| 35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 40 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 45 | Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| 50 | Laser Focus | — | — | 30 | Guarantees a critical hit with the user’s next move. | |
| 57 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 64 | Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| 71 | Guillotine | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM16 Screech | — | 85% | 40 | Lowers the target’s Defense by two stages. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM23 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM26 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM32 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM37 Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM42 Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
| TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
| TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM69 Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| TM75 Low Sweep | 65 | 100% | 20 | Lowers the target’s Speed by one stage. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
| TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM94 False Swipe | 40 | 100% | 40 | Cannot lower the target’s HP below 1. | |
| TM95 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| TR00 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TR07 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TR46 Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
| TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TR60 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TR64 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TR75 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TR76 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
| TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target’s attacking stat. | |
| TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. | |
| Steel Beam | 140 | 95% | 5 | Inflicts damage, and the user takes damage equal to half of its max HP, rounded up. |
Base Stats
Hp
65
Attack
125
Defense
100
Sp. Atk
60
Sp. Def
70
Speed
70
Total
490
Type Defenses
(vs. Gen 6+ rules)