Bisharp
Ultra Sun

No matter how strong the Bisharp, it’s said that if the blade on its head is chipped, it will retire from its position as the boss.

Ultra Moon

It leads a group of Pawniard. Bisharp doesn’t even change its expression when it deals the finishing blow to an opponent.

Evolution Chain

pawniard
Pawniard
Level 52
bisharp
Bisharp

Pokédex & Training Data

Classification Sword Blade Pokémon
Height 1.6 m (5'03")
Weight 70.0 kg (154.3 lbs)
Abilities
EV Yield +2 attack
Catch Rate 45
Base Friendship 35
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Humanshape

Pokédex Numbers

Unova (B/W) #131
Unova (B2/W2) #224
Kalos (Mountain) #049
Alola (US/UM) #338
Galar (Sw/Sh) #247
Paldea (S/V) #368
National #625
Isle of Armor #030
Kitakami #187

Game Locations

Alola Route 17 Northeast

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Guillotine
— 30% 5 Causes a one-hit KO.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
1 Metal Burst
— 100% 10 Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
1 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
6 Leer
— 100% 30 Lowers the target’s Defense by one stage.
9 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
14 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
17 Feint Attack
60 — 20 Never misses.
22 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
25 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
30 Slash
70 100% 20 Has an increased chance for a critical hit.
33 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
38 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
41 Embargo
— 100% 15 Target cannot use held items.
46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
49 Night Slash
70 100% 15 Has an increased chance for a critical hit.
57 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
63 Swords Dance
— — 20 Raises the user’s Attack by two stages.
71 Guillotine
— 30% 5 Causes a one-hit KO.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Guillotine
— 30% 5 Causes a one-hit KO.
1 Leer
— 100% 30 Lowers the target’s Defense by one stage.
1 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
1 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
1 Metal Burst
— 100% 10 Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage.
1 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
6 Leer
— 100% 30 Lowers the target’s Defense by one stage.
9 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
14 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
17 Feint Attack
60 — 20 Never misses.
22 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
25 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
30 Slash
70 100% 20 Has an increased chance for a critical hit.
33 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
38 Metal Sound
— 85% 40 Lowers the target’s Special Defense by two stages.
41 Embargo
— 100% 15 Target cannot use held items.
46 Iron Defense
— — 15 Raises the user’s Defense by two stages.
49 Night Slash
70 100% 15 Has an increased chance for a critical hit.
57 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
63 Swords Dance
— — 20 Raises the user’s Attack by two stages.
71 Guillotine
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM12 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM37 Sandstorm
— — 10 Changes the weather to a sandstorm for five turns.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM41 Torment
— 100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Low Sweep
65 100% 20 Lowers the target’s Speed by one stage.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target’s Special Defense by one stage.
TM54 False Swipe
40 100% 40 Cannot lower the target’s HP below 1.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM63 Embargo
— 100% 15 Target cannot use held items.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM69 Rock Polish
— — 20 Raises the user’s Speed by two stages.
TM71 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM73 Thunder Wave
— 90% 20 Paralyzes the target.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM84 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM95 Snarl
55 95% 15 Has a 100% chance to lower the target’s Special Attack by one stage.
TM97 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Dual Chop
40 90% 15 Hits twice in one turn.
Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
Knock Off
65 100% 20 Target drops its held item.
Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
Low Kick
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
Magnet Rise
— — 10 User is immune to Ground moves and effects for five turns.
Role Play
— — 10 Copies the target’s ability.
Snatch
— — 10 Steals the target’s move, if it’s self-targeted.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Spite
— 100% 10 Lowers the PP of the target’s last used move by 4.
Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Base Stats

Hp 65
Attack 125
Defense 100
Sp. Atk 60
Sp. Def 70
Speed 70
Total 490

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
4x
0x
2x
0.5x
0x
0.5x
0.5x
0.5x
0.5x
0.5x