
Sword
With its icy chains, Cryogonal freezes those it encounters. It then takes its victims away to somewhere unknown.
Pokédex Data
Classification
Crystallizing Pokémon
Height
1.1 m (3'07")
Weight
148.0 kg (326.3 lbs)
Abilities
Held Items
None in this generation.
Training
EV Yield
+2 Sp. Def
Catch Rate
25
Base Friendship
70
Growth Rate
medium
Gender Ratio
Genderless
Egg Groups
Mineral
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
1 | Ice Shard | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
4 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
8 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
12 | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
16 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
20 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
20 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
24 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
28 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
32 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
36 | Freeze Dry | 70 | 100% | 20 | Super-effective against water. | |
40 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
40 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
44 | Recover | — | — | 5 | Heals the user by half its max HP. | |
48 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
52 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
56 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
60 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM11 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM18 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM20 Self Destruct | 200 | 100% | 5 | User faints. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM35 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM51 Icicle Spear | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM64 Avalanche | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM78 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR70 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Triple Axel | 20 | 90% | 10 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
80
Attack
50
Defense
50
Sp. Atk
95
Sp. Def
135
Speed
105
Total
515
Type Defenses
(vs. Gen 6+ rules)