Cryogonal
No entry available for this game era.

Pokédex Data

Classification Crystallizing Pokémon
Height 1.1 m (3'07")
Weight 148.0 kg (326.3 lbs)
Abilities

Held Items

None in this generation.

Training

EV Yield +2 Sp. Def
Catch Rate 25
Base Friendship 70
Growth Rate medium
Gender Ratio
Genderless
Egg Groups Mineral

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Bind
15 85% 20 Prevents the target from fleeing and inflicts damage for 2-5 turns.
1 Ice Shard
40 100% 30 Inflicts regular damage with no additional effect.
4 Confuse Ray
100% 10 Confuses the target.
8 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
12 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
16 Mist
30 Protects the user's stats from being changed by enemy moves.
16 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
20 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
24 Aurora Beam
65 100% 20 Has a 10% chance to lower the target's Attack by one stage.
28 Slash
70 100% 20 Has an increased chance for a critical hit.
32 Night Slash
70 100% 15 Has an increased chance for a critical hit.
36 Freeze Dry
70 100% 20 Super-effective against water.
40 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
40 Reflect
20 Reduces damage from physical attacks by half.
44 Recover
5 Heals the user by half its max HP.
48 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
52 Acid Armor
20 Raises the user's Defense by two stages.
56 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
60 Sheer Cold
30% 5 Causes a one-hit KO.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM14 Acrobatics
55 100% 15 Has double power if the user has no held item.
TM17 Confuse Ray
100% 10 Confuses the target.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM34 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM46 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM52 Snowscape
0 10 No effect description available.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM75 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM104 Iron Defense
15 Raises the user's Defense by two stages.
TM124 Ice Spinner
80 100% 15 No effect description available.
TM135 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM143 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM174 Haze
30 Resets all Pokémon's stats, accuracy, and evasion.
TM187 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
TM212 Triple Axel
20 90% 10 Inflicts regular damage with no additional effect.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Aurora Veil
20 Reduces damage five turns, but must be used during hail.
Explosion
250 100% 5 User faints.
Frost Breath
60 90% 10 Always scores a critical hit.

Base Stats

Hp 80
Attack 50
Defense 50
Sp. Atk 95
Sp. Def 135
Speed 105
Total 515

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
2x
2x
2x