
No entry available for this game era.
Pokédex Data
Classification
Crystallizing Pokémon
Height
1.1 m (3'07")
Weight
148.0 kg (326.3 lbs)
Abilities
Held Items
Training
EV Yield
+2 Sp. Def
Catch Rate
25
Base Friendship
70
Growth Rate
medium
Gender Ratio
Genderless
Egg Groups
Mineral
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
1 | Sharpen | — | — | 30 | Raises the user's Attack by one stage. | |
1 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
1 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. | |
1 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
1 | Ice Shard | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
5 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
9 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
9 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
13 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
17 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
21 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
25 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
29 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
37 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
41 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
45 | Recover | — | — | 5 | Heals the user by half its max HP. | |
49 | Freeze Dry | 70 | 100% | 20 | Super-effective against water. | |
50 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
53 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
57 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
1 | Sharpen | — | — | 30 | Raises the user's Attack by one stage. | |
1 | Rapid Spin | 50 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | |
1 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. | |
1 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
1 | Ice Shard | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
5 | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
9 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
9 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
13 | Aurora Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Attack by one stage. | |
17 | Acid Armor | — | — | 20 | Raises the user's Defense by two stages. | |
21 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
25 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
29 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
37 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
41 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
45 | Recover | — | — | 5 | Heals the user by half its max HP. | |
49 | Freeze Dry | 70 | 100% | 20 | Super-effective against water. | |
50 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
53 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
57 | Sheer Cold | — | 30% | 5 | Causes a one-hit KO. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM07 Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM64 Explosion | 250 | 100% | 5 | User faints. | |
TM70 Aurora Veil | — | — | 20 | Reduces damage five turns, but must be used during hail. | |
TM79 Frost Breath | 60 | 90% | 10 | Always scores a critical hit. | |
TM84 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM91 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |
Magic Coat | — | — | 15 | Reflects back the first effect move used on the user this turn. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
80
Attack
50
Defense
50
Sp. Atk
95
Sp. Def
135
Speed
105
Total
515
Type Defenses
(vs. Gen 6+ rules)