
Sword
If it locks eyes with you, watch out! Nothing and no one is safe from the reckless headbutts of this troublesome Pokémon.
Pokédex Data
Classification
Shedding Pokémon
Height
0.6 m (1'12")
Weight
11.8 kg (26.0 lbs)
Abilities
- Shed Skin
- Moxie
- Intimidate (Hidden)
Held Items
None in this generation.
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
1 | Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
4 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
8 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
12 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
16 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
20 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
24 | Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
28 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
32 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
36 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
40 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
44 | High Jump Kick | 130 | 90% | 10 | If the user misses, it takes half the damage it would have inflicted in recoil. | |
48 | Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
52 | Head Smash | 150 | 80% | 5 | User receives 1/2 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
TM04 Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM37 Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM42 Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM47 Fake Tears | — | 100% | 20 | Lowers the target's Special Defense by two stages. | |
TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM63 Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM75 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TR07 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR17 Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR47 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR48 Bulk Up | — | — | 20 | Raises the user's Attack and Defense by one stage. | |
TR51 Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR62 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR64 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR69 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TR75 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TR77 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TR85 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
Tutor Moves
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
Power Up Punch | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |
Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. |
Base Stats
Hp
50
Attack
75
Defense
70
Sp. Atk
35
Sp. Def
70
Speed
48
Total
348
Type Defenses
(vs. Gen 6+ rules)