
Sword
In its belly, it reserves stinky fluid that it shoots from its tail during battle. As this Pokémon’s diet varies, so does the stench of its fluid.
Legends Arceus
Sprays a poisonous fluid to take down prey. Sometimes, unable to stomach the stench of its own fluid, it leaves the bested prey uneaten.
Pokédex Data
Classification
Skunk Pokémon
Height
1.0 m (3'03")
Weight
38.0 kg (83.8 lbs)
Held Items
None in this generation.
Training
EV Yield
+2 hp
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
1 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
1 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
9 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
18 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
21 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
24 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
30 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
33 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
38 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
43 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
48 | Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |
53 | Explosion | 250 | 100% | 5 | User faints. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
1 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
1 | Poison Gas | — | 90% | 40 | Poisons the target. | |
1 | Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
9 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
12 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
15 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
18 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
21 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
24 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
30 | Sucker Punch | 70 | 100% | 5 | Only works if the target is about to use a damaging move. | |
33 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |
38 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
43 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
48 | Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |
53 | Explosion | 250 | 100% | 5 | User faints. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
6 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |
11 | Poison Gas | — | 90% | 40 | Poisons the target. | |
18 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
25 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
34 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
43 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM13 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM74 Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM84 Tail Slap | 25 | 85% | 10 | Hits 2-5 times in one turn. | |
TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TR13 Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR22 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR57 Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR68 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
TR90 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | |
TR91 Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |
TR95 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM63 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TM78 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Burning Jealousy | 70 | 100% | 5 | Inflicts regular damage with no additional effect. | |
Corrosive Gas | — | 100% | 40 | Inflicts regular damage with no additional effect. | |
Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
103
Attack
93
Defense
67
Sp. Atk
71
Sp. Def
61
Speed
84
Total
479
Type Defenses
(vs. Gen 6+ rules)