Skuntank
No entry available for this game era.

Evolution Chain

stunky
Stunky
Level 34
skuntank
Skuntank

Pokédex & Training Data

Classification Skunk Pokémon
Height 1.0 m (3'03")
Weight 38.0 kg (83.8 lbs)
Abilities
EV Yield +2 hp
Catch Rate 60
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Ground

Pokédex Numbers

Sinnoh (D/P) #085
Sinnoh (Plat.) #085
Kalos (Coastal) #103
Galar (Sw/Sh) #131
Hisui #111
Paldea (S/V) #227
National #435

Held Items

None in this generation.

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Smokescreen
— 100% 20 Lowers the target’s accuracy by one stage.
1 Poison Gas
— 90% 40 Poisons the target.
1 Feint
30 100% 10 Hits through Protect and Detect.
12 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
15 Focus Energy
— — 30 Increases the user’s chance to score a critical hit.
18 Bite
60 100% 25 Has a 30% chance to make the target flinch.
21 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
24 Screech
— 85% 40 Lowers the target’s Defense by two stages.
27 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
30 Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.
33 Memento
— 100% 10 Lowers the target’s Attack and Special Attack by two stages. User faints.
38 Night Slash
70 100% 15 Has an increased chance for a critical hit.
43 Belch
120 90% 10 Can only be used after the user has eaten a berry.
48 Explosion
250 100% 5 User faints.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM06 Scary Face
— 100% 10 Lowers the target’s Speed by two stages.
TM07 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM13 Acid Spray
40 100% 20 Lowers the target’s Special Defense by two stages.
TM18 Thief
60 100% 25 Takes the target’s item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM24 Fire Spin
35 85% 15 Prevents the target from fleeing and inflicts damage for 2-5 turns.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM26 Poison Tail
50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target’s Special Attack by one stage.
TM32 Swift
60 — 20 Never misses.
TM45 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM47 Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
TM49 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM50 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM61 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM62 Foul Play
95 100% 15 Calculates damage with the target’s attacking stat.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM87 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM91 Toxic Spikes
— — 20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM102 Gunk Shot
120 80% 5 Has a 30% chance to poison the target.
TM103 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target’s Defense by one stage.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM127 Play Rough
90 90% 10 Has a 10% chance to lower the target’s Attack by one stage.
TM130 Helping Hand
— — 20 Ally’s next move inflicts half more damage.
TM140 Nasty Plot
— — 20 Raises the user’s Special Attack by two stages.
TM141 Fire Blast
110 85% 5 Has a 10% chance to burn the target.
TM148 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM174 Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
TM175 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM183 Super Fang
— 90% 10 Inflicts damage equal to half the target’s HP.
TM195 Burning Jealousy
70 100% 5 Inflicts regular damage with no additional effect.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
— 100% 5 Lowers the target’s HP to equal the user’s.
TM207 Temper Flare
75 100% 10 No effect description available.
TM214 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Base Stats

Hp 103
Attack 93
Defense 67
Sp. Atk 71
Sp. Def 61
Speed 84
Total 479

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0x
0.5x
0.5x