Sword
This Pokémon generates electricity by contracting its muscles. Excited trembling is a sign that Shinx is generating a tremendous amount of electricity.
Legends Arceus
Shakes its body to generate electricity. Its stature belies its aggression—one must be patient to tame this Pokémon.
Pokédex & Training Data
Classification
Flash Pokémon
Height
0.5 m (1'08")
Weight
9.5 kg (20.9 lbs)
Abilities
- Rivalry
- Intimidate
- Guts (Hidden)
EV Yield
+1 attack
Catch Rate
235
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Ground
Pokédex Numbers
Sinnoh (D/P)
#017
Sinnoh (Plat.)
#017
Hisui
#015
Paldea (S/V)
#094
National
#403
Isle of Armor
#025
Kitakami
#109
Learned Moves
Level Up Moves
Sword/Shield
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 4 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 8 | Charge | — | — | 20 | Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | |
| 12 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 16 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| 20 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 24 | Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
| 28 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 32 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| 36 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 40 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 44 | Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| 48 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
BD/SP
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 4 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 8 | Charge | — | — | 20 | Raises the user’s Special Defense by one stage. User’s Electric moves have doubled power next turn. | |
| 12 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 16 | Spark | 65 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| 20 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 24 | Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
| 28 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 32 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| 36 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 40 | Discharge | 80 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| 44 | Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| 48 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. |
Legends: Arceus
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 5 | Thunder Shock | 40 | 100% | 30 | Has a 10% chance to paralyze the target. | |
| 9 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 15 | Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
| 21 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| 29 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| 37 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| 47 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. |
TM/HM Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM17 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM23 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM26 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
| TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM40 Swift | 60 | — | 20 | Never misses. | |
| TM41 Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| TM47 Fake Tears | — | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| TM66 Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
| TM67 Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| TM68 Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| TM76 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM80 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
| TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM93 Eerie Impulse | — | 100% | 15 | Lowers the target’s Special Attack by two stages. | |
| TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TR20 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TR26 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target’s Defense by one stage. | |
| TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TR80 Electro Ball | — | 100% | 10 | Power is higher when the user has greater Speed than the target, up to a maximum of 150. | |
| TR86 Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |
| TR90 Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target’s Attack by one stage. | |
| TR97 Psychic Fangs | 85 | 100% | 10 | Destroys Reflect and Light Screen. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM43 Volt Switch | 70 | 100% | 20 | User must switch out after attacking. | |
| TM78 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. |
Tutor Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Rising Voltage | 70 | 100% | 20 | Inflicts regular damage with no additional effect. |
Egg Moves
Sword/Shield
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Baby Doll Eyes | — | 100% | 30 | Lowers the target’s Attack by one stage. | |
| Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
| Howl | — | — | 40 | Raises the user’s Attack by one stage. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| Shock Wave | 60 | — | 20 | Never misses. | |
| Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
BD/SP
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Baby Doll Eyes | — | 100% | 30 | Lowers the target’s Attack by one stage. | |
| Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
| Eerie Impulse | — | 100% | 15 | Lowers the target’s Special Attack by two stages. | |
| Fake Tears | — | 100% | 20 | Lowers the target’s Special Defense by two stages. | |
| Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Howl | — | — | 40 | Raises the user’s Attack by one stage. | |
| Ice Fang | 65 | 95% | 15 | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| Swift | 60 | — | 20 | Never misses. | |
| Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
Base Stats
Hp
45
Attack
65
Defense
34
Sp. Atk
40
Sp. Def
34
Speed
45
Total
263
Type Defenses
(vs. Gen 6+ rules)