
Legends Arceus
Bidoof has an unsophisticated face and is rarely flustered by anything. There have been incidents involving Bidoof sauntering into villages and gnawing on the houses without a single care.
Pokédex Data
Learned Moves
Level Up Moves
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
5 | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
9 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
13 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
17 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
21 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
25 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
29 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
33 | Super Fang | — | 90% | 10 | Inflicts damage equal to half the target's HP. | |
37 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
41 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
45 | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |
49 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
Legends: Arceus
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
5 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
10 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
16 | Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
23 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
31 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
40 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
TM10 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. |
Egg Moves
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
Rollout | 30 | 90% | 20 | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |
Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. |
Base Stats
Hp
59
Attack
45
Defense
40
Sp. Atk
35
Sp. Def
40
Speed
31
Total
250
Type Defenses
(vs. Gen 6+ rules)