
Sword
When the memory of its departed mother brings it to tears, its cries echo mournfully within the skull it wears on its head.
Pokédex Data
Classification
Lonely Pokémon
Height
0.4 m (1'04")
Weight
6.5 kg (14.3 lbs)
Abilities
- Rock Head
- Lightning Rod
- Battle Armor (Hidden)
Held Items
None in this generation.
Training
EV Yield
+1 defense
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Monster
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
4 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
12 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
16 | Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
20 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
24 | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
29 | Bone Rush | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
32 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
36 | Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
40 | Bonemerang | 50 | 90% | 10 | Hits twice in one turn. | |
44 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
48 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
4 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
8 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
12 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
16 | Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
20 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
24 | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
29 | Bone Rush | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
32 | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
36 | Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
40 | Bonemerang | 50 | 90% | 10 | Hits twice in one turn. | |
44 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
48 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM00 Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |
TM01 Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |
TM03 Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
TM05 Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM15 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
TM16 Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM22 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM23 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM31 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM32 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM43 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM48 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM59 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM79 Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |
TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM94 False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |
TM97 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM98 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
TR00 Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR02 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TR05 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TR06 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TR07 Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TR10 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TR13 Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |
TR15 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR46 Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
TR67 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TR76 Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
HM08 Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
TM83 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Scorching Sands | 70 | 100% | 10 | Has a 30% chance to burn the target. |
Egg Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
Perish Song | — | — | 5 | User and target both faint after three turns. | |
Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
Belly Drum | — | — | 10 | User pays half its max HP to max out its Attack. | |
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
Perish Song | — | — | 5 | User and target both faint after three turns. | |
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
Skull Bash | 130 | 100% | 10 | Raises the user's Defense by one stage. User charges for one turn before attacking. |
Base Stats
Hp
50
Attack
50
Defense
95
Sp. Atk
40
Sp. Def
50
Speed
35
Total
320
Type Defenses
(vs. Gen 6+ rules)