Sun
Its actual appearance is unknown. A scholar who saw what was under its rag was overwhelmed by terror and died from the shock.
Moon
A lonely Pokémon, it conceals its terrifying appearance beneath an old rag so it can get closer to people and other Pokémon.
Ultra Sun
Although it’s a quiet, lonely Pokémon, if you try to look at what’s under its rag, it will become agitated and resist violently.
Ultra Moon
A gust of wind revealed what hides under this Pokémon’s rag to a passing Trainer, who went home and died painfully that very night.
Pokédex & Training Data
Classification
Disguise Pokémon
Height
0.2 m (0'08")
Weight
0.7 kg (1.5 lbs)
Abilities
EV Yield
+2 Sp. Def
Catch Rate
45
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Pokédex Numbers
Alola (S/M)
#242
Alola (US/UM)
#315
Galar (Sw/Sh)
#301
Paldea (S/V)
#239
National
#778
Crown Tundra
#046
Kitakami
#189
Held Items
Chesto Berry
5%
Game Locations
Heahea Beach Area
Thrifty Megamart Abandoned Site
Learned Moves
Level Up Moves
Sun/Moon
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 1 | Copycat | — | — | 20 | Uses the target’s last used move. | |
| 1 | Wood Hammer | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 5 | Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| 10 | Baby Doll Eyes | — | 100% | 30 | Lowers the target’s Attack by one stage. | |
| 14 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 19 | Mimic | — | — | 10 | Copies the target’s last used move. | |
| 23 | Feint Attack | 60 | — | 20 | Never misses. | |
| 28 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 37 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 41 | Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| 46 | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target’s Attack by one stage. | |
| 50 | Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. |
Ultra Sun/Ultra Moon
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 1 | Copycat | — | — | 20 | Uses the target’s last used move. | |
| 1 | Wood Hammer | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| 5 | Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| 10 | Baby Doll Eyes | — | 100% | 30 | Lowers the target’s Attack by one stage. | |
| 14 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 19 | Mimic | — | — | 10 | Copies the target’s last used move. | |
| 23 | Feint Attack | 60 | — | 20 | Never misses. | |
| 28 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 32 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 37 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 41 | Hone Claws | — | — | 15 | Raises the user’s Attack and accuracy by one stage. | |
| 46 | Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target’s Attack by one stage. | |
| 50 | Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Work Up | — | — | 30 | Raises the user’s Attack and Special Attack by one stage each. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM08 Bulk Up | — | — | 20 | Raises the user’s Attack and Defense by one stage. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM20 Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
| TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Leech Life | 80 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target’s Special Defense by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
| TM57 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user’s Special Attack by one stage. | |
| TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM63 Embargo | — | 100% | 15 | Target cannot use held items. | |
| TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
| TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
| TM75 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM77 Psych Up | — | — | 10 | Discards the user’s stat changes and copies the target’s. | |
| TM81 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM92 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
| TM97 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM99 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM100 Confide | — | — | 20 | Lowers the target’s Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| After You | — | — | 15 | Makes the target act next this turn. | |
| Covet | 60 | 100% | 25 | Takes the target’s item. | |
| Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Last Resort | 140 | 100% | 5 | Can only be used after all of the user’s other moves have been used. | |
| Magic Room | — | — | 10 | Negates held items for five turns. | |
| Pain Split | — | — | 20 | Sets the user’s and targets’s HP to the average of their current HP. | |
| Snatch | — | — | 10 | Steals the target’s move, if it’s self-targeted. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Spite | — | 100% | 10 | Lowers the PP of the target’s last used move by 4. | |
| Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |
| Trick | — | 100% | 10 | User and target swap items. |
Egg Moves
Sun/MoonUltra Sun/Ultra Moon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| Grudge | — | — | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | |
| Nightmare | — | 100% | 15 | Target loses 1/4 its max HP every turn as long as it’s asleep. |
Base Stats
Hp
55
Attack
90
Defense
80
Sp. Atk
50
Sp. Def
105
Speed
96
Total
476
Type Defenses
(vs. Gen 6+ rules)
Busted Mimikyu
This form is cosmetic and shares its base stats with the standard form.