
Ultra Sun
As it did more and more with its tail, its hands became clumsy. It makes its nest high in the treetops.
Ultra Moon
It searches for prey from the tops of trees. When it spots its favorite food, Bounsweet, Aipom gets excited and pounces.
Pokédex Data
Classification
Long Tail Pokémon
Height
0.8 m (2'07")
Weight
11.5 kg (25.4 lbs)
Abilities
- Run Away
- Pickup
- Skill Link (Hidden)
Game Locations
- Poni Plains West
Training
EV Yield
+1 speed
Catch Rate
45
Base Friendship
70
Growth Rate
fast
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
8 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
11 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
15 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
18 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
22 | Swift | 60 | — | 20 | Never misses. | |
25 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
29 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
32 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
36 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
39 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
43 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
4 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
8 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
11 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
15 | Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | |
18 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
22 | Swift | 60 | — | 20 | Never misses. | |
25 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
29 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
32 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |
36 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
39 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
43 | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM24 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TM25 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM31 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM47 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM73 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Snatch | — | — | 10 | Steals the target's move, if it's self-targeted. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Egg Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Agility | — | — | 30 | Raises the user's Speed by two stages. | |
Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Switcheroo | — | 100% | 10 | User and target swap items. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Agility | — | — | 30 | Raises the user's Speed by two stages. | |
Beat Up | — | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | |
Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |
Fake Out | 40 | 100% | 10 | Can only be used as the first move after the user enters battle. Causes the target to flinch. | |
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |
Quick Guard | — | — | 15 | Prevents any priority moves from hitting friendly Pokémon this turn. | |
Revenge | 60 | 100% | 10 | Inflicts double damage if the user takes damage before attacking this turn. | |
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |
Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Switcheroo | — | 100% | 10 | User and target swap items. | |
Tail Slap | 25 | 85% | 10 | Hits 2-5 times in one turn. |
Base Stats
Hp
55
Attack
70
Defense
55
Sp. Atk
40
Sp. Def
55
Speed
85
Total
360
Type Defenses
(vs. Gen 6+ rules)