No entry available for this game era.
Pokédex & Training Data
Classification
Cottonweed Pokémon
Height
0.4 m (1'04")
Weight
0.5 kg (1.1 lbs)
Abilities
- Chlorophyll
- Leaf Guard
- Infiltrator (Hidden)
EV Yield
+1 Sp. Def
Catch Rate
255
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Pokédex Numbers
Johto (G/S/C)
#067
Johto (HG/SS)
#067
Kalos (Central)
#135
Paldea (S/V)
#016
National
#187
Learned Moves
Level Up Moves
Sun/Moon
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Splash | — | — | 40 | Does nothing. | |
| 4 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 6 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 8 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 10 | Fairy Wind | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 12 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 14 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 16 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 19 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 22 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 25 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 28 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 31 | Rage Powder | — | — | 20 | Redirects the target’s single-target effects to the user for this turn. | |
| 34 | Cotton Spore | — | 100% | 40 | Lowers the target’s Speed by two stages. | |
| 37 | U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| 40 | Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. | |
| 43 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 46 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| 49 | Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. |
Ultra Sun/Ultra Moon
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |
| 1 | Splash | — | — | 40 | Does nothing. | |
| 4 | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| 6 | Tail Whip | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 8 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 10 | Fairy Wind | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 12 | Poison Powder | — | 75% | 35 | Poisons the target. | |
| 14 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
| 16 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
| 19 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
| 22 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
| 25 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |
| 28 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| 31 | Rage Powder | — | — | 20 | Redirects the target’s single-target effects to the user for this turn. | |
| 34 | Cotton Spore | — | 100% | 40 | Lowers the target’s Speed by two stages. | |
| 37 | U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| 40 | Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. | |
| 43 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| 46 | Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| 49 | Memento | — | 100% | 10 | Lowers the target’s Attack and Special Attack by two stages. User faints. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM33 Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM48 Round | 60 | 100% | 15 | Has double power if it’s used more than once per turn. | |
| TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target’s Special Defense by one stage. | |
| TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| TM75 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM77 Psych Up | — | — | 10 | Discards the user’s stat changes and copies the target’s. | |
| TM83 Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM89 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM99 Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM100 Confide | — | — | 20 | Lowers the target’s Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
| Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
Egg Moves
Sun/Moon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
| Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| Cotton Guard | — | — | 10 | Raises the user’s Defense by three stages. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
Ultra Sun/Ultra Moon
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Amnesia | — | — | 20 | Raises the user’s Special Defense by two stages. | |
| Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | |
| Confusion | 50 | 100% | 25 | Has a 10% chance to confuse the target. | |
| Cotton Guard | — | — | 10 | Raises the user’s Defense by three stages. | |
| Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| Strength Sap | — | 100% | 10 | Heals the user by the target’s current Attack stat and lowers the target’s Attack by one stage. | |
| Worry Seed | — | 100% | 10 | Changes the target’s ability to Insomnia. |
Base Stats
Hp
35
Attack
35
Defense
40
Sp. Atk
35
Sp. Def
55
Speed
50
Total
250
Type Defenses
(vs. Gen 6+ rules)